diff --git a/ports/d3d12-memory-allocator/CMakeLists.txt b/ports/d3d12-memory-allocator/CMakeLists.txt new file mode 100644 index 00000000000000..884610b06184cc --- /dev/null +++ b/ports/d3d12-memory-allocator/CMakeLists.txt @@ -0,0 +1,21 @@ +cmake_minimum_required(VERSION 3.0) +project(d3d12-memory-allocator) + +add_library(${PROJECT_NAME} STATIC + "src/D3D12MemAlloc.h" + "src/D3D12MemAlloc.cpp" +) + +set_target_properties(${PROJECT_NAME} PROPERTIES PUBLIC_HEADER "src/D3D12MemAlloc.h") +#target_include_directories(${PROJECT_NAME} PRIVATE "src/") + +install( + TARGETS ${PROJECT_NAME} EXPORT ${PROJECT_NAME}-config + LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR} + ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR} + PUBLIC_HEADER DESTINATION include/ +) +install( + EXPORT ${PROJECT_NAME}-config DESTINATION cmake/ + NAMESPACE "unofficial::" +) \ No newline at end of file diff --git a/ports/d3d12-memory-allocator/portfile.cmake b/ports/d3d12-memory-allocator/portfile.cmake new file mode 100644 index 00000000000000..89a4093bb4e6df --- /dev/null +++ b/ports/d3d12-memory-allocator/portfile.cmake @@ -0,0 +1,22 @@ +vcpkg_check_linkage(ONLY_STATIC_LIBRARY) + +vcpkg_from_github( + OUT_SOURCE_PATH SOURCE_PATH + REPO GPUOpen-LibrariesAndSDKs/D3D12MemoryAllocator + REF 10f148cef0dfd34ae1a9373b9396beb1581c992a + SHA512 c99934a606ce5a5c9c59e05faf2e659bfad2e485b58aaf00f38219a6c89f17b62033f4a69935915f0d5269a4f0ecba41037b044913ae6f4077fa981eaab470c8 + HEAD_REF master +) + +file(COPY ${CMAKE_CURRENT_LIST_DIR}/CMakeLists.txt DESTINATION ${SOURCE_PATH}) + +vcpkg_cmake_configure( + SOURCE_PATH ${SOURCE_PATH} +) + +vcpkg_cmake_install() +vcpkg_copy_pdbs() +vcpkg_cmake_config_fixup(CONFIG_PATH cmake/) + +file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/include") +file(INSTALL ${SOURCE_PATH}/LICENSE.txt DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT} RENAME copyright) diff --git a/ports/d3d12-memory-allocator/vcpkg.json b/ports/d3d12-memory-allocator/vcpkg.json new file mode 100644 index 00000000000000..b31b48509a0dab --- /dev/null +++ b/ports/d3d12-memory-allocator/vcpkg.json @@ -0,0 +1,19 @@ +{ + "name": "d3d12-memory-allocator", + "version-date": "2021-05-05", + "description": "Easy to integrate D3d12 memory allocation library from GPUOpen", + "homepage": "https://gpuopen.com/gaming-product/d3d12-memory-allocator/", + "license": "MIT", + "supports": "windows", + "dependencies": [ + "directx-headers", + { + "name": "vcpkg-cmake", + "host": true + }, + { + "name": "vcpkg-cmake-config", + "host": true + } + ] +} diff --git a/versions/baseline.json b/versions/baseline.json index 1b8e387e65c49e..ef47203560c853 100644 --- a/versions/baseline.json +++ b/versions/baseline.json @@ -1592,6 +1592,10 @@ "baseline": "4.2.1", "port-version": 0 }, + "d3d12-memory-allocator": { + "baseline": "2021-05-05", + "port-version": 0 + }, "d3dx12": { "baseline": "may2021", "port-version": 0 diff --git a/versions/d-/d3d12-memory-allocator.json b/versions/d-/d3d12-memory-allocator.json new file mode 100644 index 00000000000000..0be166fc9ddeb8 --- /dev/null +++ b/versions/d-/d3d12-memory-allocator.json @@ -0,0 +1,9 @@ +{ + "versions": [ + { + "git-tree": "988836f8b901c1a30f4b667ac37f81f1ef3bcdd8", + "version-date": "2021-05-05", + "port-version": 0 + } + ] +}