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bootstrap-window.js
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/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the MIT License. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
/// <reference path="typings/require.d.ts" />
//@ts-check
'use strict';
// Simple module style to support node.js and browser environments
(function (globalThis, factory) {
// Node.js
if (typeof exports === 'object') {
module.exports = factory();
}
// Browser
else {
globalThis.MonacoBootstrapWindow = factory();
}
}(this, function () {
const bootstrapLib = bootstrap();
const preloadGlobals = sandboxGlobals();
const safeProcess = preloadGlobals.process;
/**
* @typedef {import('./vs/base/parts/sandbox/common/sandboxTypes').ISandboxConfiguration} ISandboxConfiguration
*
* @param {string[]} modulePaths
* @param {(result: unknown, configuration: ISandboxConfiguration) => Promise<unknown> | undefined} resultCallback
* @param {{
* configureDeveloperSettings?: (config: ISandboxConfiguration) => {
* forceDisableShowDevtoolsOnError?: boolean,
* forceEnableDeveloperKeybindings?: boolean,
* disallowReloadKeybinding?: boolean,
* removeDeveloperKeybindingsAfterLoad?: boolean
* },
* canModifyDOM?: (config: ISandboxConfiguration) => void,
* beforeLoaderConfig?: (loaderConfig: object) => void,
* beforeRequire?: () => void
* }} [options]
*/
async function load(modulePaths, resultCallback, options) {
// Await window configuration from preload
const timeout = setTimeout(() => { console.error(`[resolve window config] Could not resolve window configuration within 10 seconds, but will continue to wait...`); }, 10000);
performance.mark('code/willWaitForWindowConfig');
/** @type {ISandboxConfiguration} */
const configuration = await preloadGlobals.context.resolveConfiguration();
performance.mark('code/didWaitForWindowConfig');
clearTimeout(timeout);
// Signal DOM modifications are now OK
if (typeof options?.canModifyDOM === 'function') {
options.canModifyDOM(configuration);
}
// Developer settings
const {
forceEnableDeveloperKeybindings,
disallowReloadKeybinding,
removeDeveloperKeybindingsAfterLoad
} = typeof options?.configureDeveloperSettings === 'function' ? options.configureDeveloperSettings(configuration) : {
forceEnableDeveloperKeybindings: false,
disallowReloadKeybinding: false,
removeDeveloperKeybindingsAfterLoad: false
};
const isDev = !!safeProcess.env['VSCODE_DEV'];
const enableDeveloperKeybindings = isDev || forceEnableDeveloperKeybindings;
let developerDeveloperKeybindingsDisposable;
if (enableDeveloperKeybindings) {
developerDeveloperKeybindingsDisposable = registerDeveloperKeybindings(disallowReloadKeybinding);
}
// Enable ASAR support (node.js enabled renderers only)
if (!safeProcess.sandboxed) {
globalThis.MonacoBootstrap.enableASARSupport(configuration.appRoot);
}
// Get the nls configuration into the process.env as early as possible
const nlsConfig = globalThis.MonacoBootstrap.setupNLS();
let locale = nlsConfig.availableLanguages['*'] || 'en';
if (locale === 'zh-tw') {
locale = 'zh-Hant';
} else if (locale === 'zh-cn') {
locale = 'zh-Hans';
}
window.document.documentElement.setAttribute('lang', locale);
window['MonacoEnvironment'] = {};
const loaderConfig = {
baseUrl: `${bootstrapLib.fileUriFromPath(configuration.appRoot, { isWindows: safeProcess.platform === 'win32', scheme: 'vscode-file', fallbackAuthority: 'vscode-app' })}/out`,
'vs/nls': nlsConfig,
preferScriptTags: true
};
// use a trusted types policy when loading via script tags
loaderConfig.trustedTypesPolicy = window.trustedTypes?.createPolicy('amdLoader', {
createScriptURL(value) {
if (value.startsWith(window.location.origin)) {
return value;
}
throw new Error(`Invalid script url: ${value}`);
}
});
// Teach the loader the location of the node modules we use in renderers
// This will enable to load these modules via <script> tags instead of
// using a fallback such as node.js require which does not exist in sandbox
const baseNodeModulesPath = isDev ? '../node_modules' : '../node_modules.asar';
loaderConfig.paths = {
'vscode-textmate': `${baseNodeModulesPath}/vscode-textmate/release/main.js`,
'vscode-oniguruma': `${baseNodeModulesPath}/vscode-oniguruma/release/main.js`,
'vsda': `${baseNodeModulesPath}/vsda/index.js`,
'xterm': `${baseNodeModulesPath}/xterm/lib/xterm.js`,
'xterm-addon-canvas': `${baseNodeModulesPath}/xterm-addon-canvas/lib/xterm-addon-canvas.js`,
'xterm-addon-image': `${baseNodeModulesPath}/xterm-addon-image/lib/xterm-addon-image.js`,
'xterm-addon-search': `${baseNodeModulesPath}/xterm-addon-search/lib/xterm-addon-search.js`,
'xterm-addon-serialize': `${baseNodeModulesPath}/xterm-addon-serialize/lib/xterm-addon-serialize.js`,
'xterm-addon-unicode11': `${baseNodeModulesPath}/xterm-addon-unicode11/lib/xterm-addon-unicode11.js`,
'xterm-addon-webgl': `${baseNodeModulesPath}/xterm-addon-webgl/lib/xterm-addon-webgl.js`,
'iconv-lite-umd': `${baseNodeModulesPath}/iconv-lite-umd/lib/iconv-lite-umd.js`,
'@vscode/iconv-lite-umd': `${baseNodeModulesPath}/@vscode/iconv-lite-umd/lib/iconv-lite-umd.js`,
'jschardet': `${baseNodeModulesPath}/jschardet/dist/jschardet.min.js`,
'@vscode/vscode-languagedetection': `${baseNodeModulesPath}/@vscode/vscode-languagedetection/dist/lib/index.js`,
'vscode-regexp-languagedetection': `${baseNodeModulesPath}/vscode-regexp-languagedetection/dist/index.js`,
'tas-client-umd': `${baseNodeModulesPath}/tas-client-umd/lib/tas-client-umd.js`,
'ansi_up': `${baseNodeModulesPath}/ansi_up/ansi_up.js`,
'azdataGraph': `${baseNodeModulesPath}/azdataGraph/dist/build.js`
};
// Allow to load built-in and other node.js modules via AMD
// modules via AMD which has a fallback to using node.js `require`
// (node.js enabled renderers only)
if (!safeProcess.sandboxed) {
// VS Code uses an AMD loader for its own files (and ours) but Node.JS normally uses commonjs. For modules that
// support UMD this may cause some issues since it will appear to them that AMD exists and so depending on the order
// they check support for the two types they may end up using either commonjs or AMD. If commonjs is first this is
// the expected method and so nothing needs to be done - but if it's AMD then the VS Code loader will throw an error
// (Can only have one anonymous define call per script file). In order to make packages that do this load correctly
// we need to add them to the list below to tell the loader that these should be loaded using AMD as well
loaderConfig.amdModulesPattern = /(vs|sql)\/|(^vscode-textmate$)|(^vscode-oniguruma$)|(^xterm$)|(^xterm-addon-search$)|(^xterm-addon-unicode11$)|(^xterm-addon-webgl$)|(^iconv-lite-umd$)|(^jschardet$)|(^@vscode\/vscode-languagedetection$)|(^tas-client-umd$)|(^ansi_up$)|(^azdataGraph$)/; // {{SQL CARBON EDIT}} include sql and ansi_up in regex
}
// Signal before require.config()
if (typeof options?.beforeLoaderConfig === 'function') {
options.beforeLoaderConfig(loaderConfig);
}
// Configure loader
require.config(loaderConfig);
// Handle pseudo NLS
if (nlsConfig.pseudo) {
require(['vs/nls'], function (nlsPlugin) {
nlsPlugin.setPseudoTranslation(nlsConfig.pseudo);
});
}
// Signal before require()
if (typeof options?.beforeRequire === 'function') {
options.beforeRequire();
}
// Actually require the main module as specified
require(modulePaths, async firstModule => {
try {
// Callback only after process environment is resolved
const callbackResult = resultCallback(firstModule, configuration);
if (callbackResult instanceof Promise) {
await callbackResult;
if (developerDeveloperKeybindingsDisposable && removeDeveloperKeybindingsAfterLoad) {
developerDeveloperKeybindingsDisposable();
}
}
} catch (error) {
onUnexpectedError(error, enableDeveloperKeybindings);
}
}, onUnexpectedError);
}
/**
* @param {boolean | undefined} disallowReloadKeybinding
* @returns {() => void}
*/
function registerDeveloperKeybindings(disallowReloadKeybinding) {
const ipcRenderer = preloadGlobals.ipcRenderer;
const extractKey =
/**
* @param {KeyboardEvent} e
*/
function (e) {
return [
e.ctrlKey ? 'ctrl-' : '',
e.metaKey ? 'meta-' : '',
e.altKey ? 'alt-' : '',
e.shiftKey ? 'shift-' : '',
e.keyCode
].join('');
};
// Devtools & reload support
const TOGGLE_DEV_TOOLS_KB = (safeProcess.platform === 'darwin' ? 'meta-alt-73' : 'ctrl-shift-73'); // mac: Cmd-Alt-I, rest: Ctrl-Shift-I
const TOGGLE_DEV_TOOLS_KB_ALT = '123'; // F12
const RELOAD_KB = (safeProcess.platform === 'darwin' ? 'meta-82' : 'ctrl-82'); // mac: Cmd-R, rest: Ctrl-R
/** @type {((e: KeyboardEvent) => void) | undefined} */
let listener = function (e) {
const key = extractKey(e);
if (key === TOGGLE_DEV_TOOLS_KB || key === TOGGLE_DEV_TOOLS_KB_ALT) {
ipcRenderer.send('vscode:toggleDevTools');
} else if (key === RELOAD_KB && !disallowReloadKeybinding) {
ipcRenderer.send('vscode:reloadWindow');
}
};
window.addEventListener('keydown', listener);
return function () {
if (listener) {
window.removeEventListener('keydown', listener);
listener = undefined;
}
};
}
/**
* @param {string | Error} error
* @param {boolean} [showDevtoolsOnError]
*/
function onUnexpectedError(error, showDevtoolsOnError) {
if (showDevtoolsOnError) {
const ipcRenderer = preloadGlobals.ipcRenderer;
ipcRenderer.send('vscode:openDevTools');
}
console.error(`[uncaught exception]: ${error}`);
if (error && typeof error !== 'string' && error.stack) {
console.error(error.stack);
}
}
/**
* @return {{ fileUriFromPath: (path: string, config: { isWindows?: boolean, scheme?: string, fallbackAuthority?: string }) => string; }}
*/
function bootstrap() {
// @ts-ignore (defined in bootstrap.js)
return window.MonacoBootstrap;
}
/**
* @return {typeof import('./vs/base/parts/sandbox/electron-sandbox/globals')}
*/
function sandboxGlobals() {
// @ts-ignore (defined in globals.js)
return window.vscode;
}
return {
load
};
}));