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Without Direct3D feature level array, I found that out variable (pFeatureLevel) is D3D_FEATURE_LEVEL_11_0.
In the official Direct2D documentation, featureLevels were created from 11.1 to 9.1 and provided to D3D11CreateDevice. This results out variable pFeatureLevel sets D3D_FEATURE_LEVEL_11_1.
I don't know how this will work, but it doesn't look bad using 11.1.