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declare namespace Windows.Foundation {
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interface IPromise<TResult> {
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then<U>(success?: (value: TResult) => IPromise<U>, error?: (error: any) => IPromise<U>, progress?: (progress: any) => void): IPromise<U>;
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- >then : { <U>(success?: (( value: TResult) => IPromise<U>) | undefined , error?: (( error: any) => IPromise<U>) | undefined , progress?: (( progress: any) => void) | undefined ): IPromise<U>; <U_1>(success?: ((value: TResult) => IPromise<U_1>) | undefined, error?: ((error: any) => U_1) | undefined, progress?: ((progress: any) => void) | undefined): IPromise<U_1>; <U_2>(success?: ((value: TResult) => U_2) | undefined, error?: ((error: any) => IPromise<U_2>) | undefined, progress?: ((progress: any) => void) | undefined): IPromise<U_2>; <U_3>(success?: ((value: TResult) => U_3) | undefined, error?: ((error: any) => U_3) | undefined, progress?: ((progress: any) => void) | undefined): IPromise<U_3>; }
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+ >then : { <U>(success?: (value: TResult) => IPromise<U>, error?: (error: any) => IPromise<U>, progress?: (progress: any) => void): IPromise<U>; <U_1>(success?: ((value: TResult) => IPromise<U_1>) | undefined, error?: ((error: any) => U_1) | undefined, progress?: ((progress: any) => void) | undefined): IPromise<U_1>; <U_2>(success?: ((value: TResult) => U_2) | undefined, error?: ((error: any) => IPromise<U_2>) | undefined, progress?: ((progress: any) => void) | undefined): IPromise<U_2>; <U_3>(success?: ((value: TResult) => U_3) | undefined, error?: ((error: any) => U_3) | undefined, progress?: ((progress: any) => void) | undefined): IPromise<U_3>; }
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>success : ((value: TResult) => IPromise<U>) | undefined
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>value : TResult
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>error : ((error: any) => IPromise<U>) | undefined
@@ -13,7 +13,7 @@ declare namespace Windows.Foundation {
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>progress : any
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then<U>(success?: (value: TResult) => IPromise<U>, error?: (error: any) => U, progress?: (progress: any) => void): IPromise<U>;
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- >then : { <U_1>(success?: ((value: TResult) => IPromise<U_1>) | undefined, error?: ((error: any) => IPromise<U_1>) | undefined, progress?: ((progress: any) => void) | undefined): IPromise<U_1>; <U>(success?: (( value: TResult) => IPromise<U>) | undefined , error?: (( error: any) => U) | undefined , progress?: (( progress: any) => void) | undefined ): IPromise<U>; <U_2>(success?: ((value: TResult) => U_2) | undefined, error?: ((error: any) => IPromise<U_2>) | undefined, progress?: ((progress: any) => void) | undefined): IPromise<U_2>; <U_3>(success?: ((value: TResult) => U_3) | undefined, error?: ((error: any) => U_3) | undefined, progress?: ((progress: any) => void) | undefined): IPromise<U_3>; }
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+ >then : { <U_1>(success?: ((value: TResult) => IPromise<U_1>) | undefined, error?: ((error: any) => IPromise<U_1>) | undefined, progress?: ((progress: any) => void) | undefined): IPromise<U_1>; <U>(success?: (value: TResult) => IPromise<U>, error?: (error: any) => U, progress?: (progress: any) => void): IPromise<U>; <U_2>(success?: ((value: TResult) => U_2) | undefined, error?: ((error: any) => IPromise<U_2>) | undefined, progress?: ((progress: any) => void) | undefined): IPromise<U_2>; <U_3>(success?: ((value: TResult) => U_3) | undefined, error?: ((error: any) => U_3) | undefined, progress?: ((progress: any) => void) | undefined): IPromise<U_3>; }
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>success : ((value: TResult) => IPromise<U>) | undefined
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>value : TResult
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>error : ((error: any) => U) | undefined
@@ -22,7 +22,7 @@ declare namespace Windows.Foundation {
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>progress : any
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then<U>(success?: (value: TResult) => U, error?: (error: any) => IPromise<U>, progress?: (progress: any) => void): IPromise<U>;
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- >then : { <U_1>(success?: ((value: TResult) => IPromise<U_1>) | undefined, error?: ((error: any) => IPromise<U_1>) | undefined, progress?: ((progress: any) => void) | undefined): IPromise<U_1>; <U_2>(success?: ((value: TResult) => IPromise<U_2>) | undefined, error?: ((error: any) => U_2) | undefined, progress?: ((progress: any) => void) | undefined): IPromise<U_2>; <U>(success?: (( value: TResult) => U) | undefined , error?: (( error: any) => IPromise<U>) | undefined , progress?: (( progress: any) => void) | undefined ): IPromise<U>; <U_3>(success?: ((value: TResult) => U_3) | undefined, error?: ((error: any) => U_3) | undefined, progress?: ((progress: any) => void) | undefined): IPromise<U_3>; }
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+ >then : { <U_1>(success?: ((value: TResult) => IPromise<U_1>) | undefined, error?: ((error: any) => IPromise<U_1>) | undefined, progress?: ((progress: any) => void) | undefined): IPromise<U_1>; <U_2>(success?: ((value: TResult) => IPromise<U_2>) | undefined, error?: ((error: any) => U_2) | undefined, progress?: ((progress: any) => void) | undefined): IPromise<U_2>; <U>(success?: (value: TResult) => U, error?: (error: any) => IPromise<U>, progress?: (progress: any) => void): IPromise<U>; <U_3>(success?: ((value: TResult) => U_3) | undefined, error?: ((error: any) => U_3) | undefined, progress?: ((progress: any) => void) | undefined): IPromise<U_3>; }
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>success : ((value: TResult) => U) | undefined
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>value : TResult
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>error : ((error: any) => IPromise<U>) | undefined
@@ -31,7 +31,7 @@ declare namespace Windows.Foundation {
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>progress : any
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then<U>(success?: (value: TResult) => U, error?: (error: any) => U, progress?: (progress: any) => void): IPromise<U>;
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- >then : { <U_1>(success?: ((value: TResult) => IPromise<U_1>) | undefined, error?: ((error: any) => IPromise<U_1>) | undefined, progress?: ((progress: any) => void) | undefined): IPromise<U_1>; <U_2>(success?: ((value: TResult) => IPromise<U_2>) | undefined, error?: ((error: any) => U_2) | undefined, progress?: ((progress: any) => void) | undefined): IPromise<U_2>; <U_3>(success?: ((value: TResult) => U_3) | undefined, error?: ((error: any) => IPromise<U_3>) | undefined, progress?: ((progress: any) => void) | undefined): IPromise<U_3>; <U>(success?: (( value: TResult) => U) | undefined , error?: (( error: any) => U) | undefined , progress?: (( progress: any) => void) | undefined ): IPromise<U>; }
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+ >then : { <U_1>(success?: ((value: TResult) => IPromise<U_1>) | undefined, error?: ((error: any) => IPromise<U_1>) | undefined, progress?: ((progress: any) => void) | undefined): IPromise<U_1>; <U_2>(success?: ((value: TResult) => IPromise<U_2>) | undefined, error?: ((error: any) => U_2) | undefined, progress?: ((progress: any) => void) | undefined): IPromise<U_2>; <U_3>(success?: ((value: TResult) => U_3) | undefined, error?: ((error: any) => IPromise<U_3>) | undefined, progress?: ((progress: any) => void) | undefined): IPromise<U_3>; <U>(success?: (value: TResult) => U, error?: (error: any) => U, progress?: (progress: any) => void): IPromise<U>; }
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>success : ((value: TResult) => U) | undefined
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>value : TResult
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>error : ((error: any) => U) | undefined
@@ -40,7 +40,7 @@ declare namespace Windows.Foundation {
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>progress : any
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done<U>(success?: (value: TResult) => any, error?: (error: any) => any, progress?: (progress: any) => void): void;
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- >done : <U>(success?: (( value: TResult) => any) | undefined , error?: (( error: any) => any) | undefined , progress?: (( progress: any) => void) | undefined ) => void
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+ >done : <U>(success?: (value: TResult) => any, error?: (error: any) => any, progress?: (progress: any) => void) => void
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>success : ((value: TResult) => any) | undefined
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>value : TResult
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>error : ((error: any) => any) | undefined
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