You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Adding in the ability to select which keyboard to remap keys for and having an option between remapping a key, having a key shortcut, and running a program.
Scenario when this would be used?
For example, if you were using a program like Unity, and wanted a second keyboard where you could click X on it and a new empty GameObject was created, you could create a remapped key on your second keyboard and have type a shortcut. Another case could be if you want the H button on the second keyboard to hide an object within OBS, so you map it to run a program that sends OBS that signal.
Supporting information
This could be possible detecting different keyboards using their Serial Number, and other programs have done this before.
The text was updated successfully, but these errors were encountered:
This sounds like an awesome feature and something that would be cool, but there is a blocker on being able to detect which keyboard is sending the keypress. See #1460 for more information, because of that issue I am going to close this issue.
I wonder if this would work for like a stream deck with macro keys. Have you tried that?
Description of the new feature / enhancement
Adding in the ability to select which keyboard to remap keys for and having an option between remapping a key, having a key shortcut, and running a program.
Scenario when this would be used?
For example, if you were using a program like Unity, and wanted a second keyboard where you could click X on it and a new empty GameObject was created, you could create a remapped key on your second keyboard and have type a shortcut. Another case could be if you want the H button on the second keyboard to hide an object within OBS, so you map it to run a program that sends OBS that signal.
Supporting information
This could be possible detecting different keyboards using their Serial Number, and other programs have done this before.
The text was updated successfully, but these errors were encountered: