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UNT0026 is not really needed as the issue is only on the editor side.
TryGetComponent can be used for editor tools for better performance, but there is no real runtime performance benefit, and it can even be slower.
Either the message should be adjusted or the rules should be ignored
Bug description
UNT0026 is not really needed as the issue is only on the editor side.
TryGetComponent can be used for editor tools for better performance, but there is no real runtime performance benefit, and it can even be slower.
Either the message should be adjusted or the rules should be ignored
More info here: https://forum.unity.com/threads/getcomponent-does-not-allocate.1471770/
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