-
Notifications
You must be signed in to change notification settings - Fork 4.7k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Clockspeed changes causes instability #901
Comments
Hi, So I tried on a new computer with i7 and GTX 1050 (4go) and even clockspeed at 2.0 causes the drone to shake and eventually crash on the floor, no matter what the action was... Does anyone had a similar problem? I could really use some help please... Thanks for everything |
I'm working on enhancing this feature and will soon post about the progress. |
Hi, In the meantime I managed to do somehting by following the instructions in Issue #660 proposed by @valtsblukis. By changing the PidController according to his patch and by changing
And by doing so I greatly reduced the instability, but there is stille quite a difference beetwen |
Just fixed this issue. On a powerful desktop, I can run quadcopter simulation now at 100X clock speed! |
@sytelus It does not work for me... New Neighborhood binaries show this when selecting quadrotor: |
I tried building it, and it didn't work. It showed this as error:
Thank you very much for tryin' to tackle this problem :) |
Hello,
I am trying to use Airsim to apply RL to the drone.
My state input is the view from the front cam,
my action are a continuous vector : [+North , +East, Altitude, Yaw_rate] w.r.t. the view of the drone.
I am using the python API.
But I am wasting a lot of time because of wall clock = simulation clock. I tried changing the Clockspeed setting in
setting.json
; but even just at"ClockSpeed": 2
the drone will become higly instable, it will shake a lot and eventually just fall on the ground on its own ... I tried using bothScalableClock
andSteppableClock
forclock_type
, didn't help...Does anyone have a solution?
My setup is Win10, i5 7300U, 2.60Ghz, 16go RAM (with a good old Intel(R) HD Graphics 620, but that shouldn't matter I guess)
Here is my drone's class. With function to get the states (picture), reward (based on collision) and how to move w.r.t. the drone referential, using moveByVelocityZ
environment_airsim.zip
Thank you for your help :)
The text was updated successfully, but these errors were encountered: