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Blueprint compile error (OptionsMenu) #2888

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petergerten opened this issue Jul 29, 2020 · 3 comments
Closed

Blueprint compile error (OptionsMenu) #2888

petergerten opened this issue Jul 29, 2020 · 3 comments

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@petergerten
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Hi,

it seems this commit 5e873a3 introduced the following error in my cook process:

LogBlueprint: Warning: [Compiler OptionsMenu] Get Assets by Class  was pruned because its Exec pin is not connected, the connected value is not available and will instead be read as default
  LogBlueprint: Error: [Compiler OptionsMenu] The current value of the ' Target Array ' pin is invalid: Array inputs (like 'Target Array') must have an input wired into them (try connecting a MakeArray node). from Source: /AirSim/HUDAssets/OptionsMenu.OptionsMenu
  LogBlueprint: Error: [Compiler OptionsMenu] The current value of the ' Target Array ' pin is invalid: Array inputs (like 'Target Array') must have an input wired into them (try connecting a MakeArray node). from Source: /AirSim/HUDAssets/OptionsMenu.OptionsMenu

Using AirSim before this commit works.

@rajat2004
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There's a PR #2877 which should fix this
Note that I haven't tried it myself

@madratman
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Yes, this is only happening in 4.25.0. The CI build passed as it's using 4.25.1
PR 2877 does fix it.

@saihv
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saihv commented Jul 29, 2020

Merged #2877, should fix this.

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4 participants