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Oops. Didn't see the "break". So if the defense can kick the ball a total of two times, unless the offense was able to kick the ball and not the defense between those two times, the defense wins. (I'm not sure if I agree with this, but OK.) Perhaps this should be clarified in the docs? I also want to explore more what happens when the goalie catches the ball.
rcssserver/src/referee.cpp
Line 3094 in b2a8bf1
It looks like it will depend on the ordering of the players by the for loop; which side comes first?
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