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I'm interested in making a very simple note taking app in Godot and finding this project has provided a great starting point for me! One thing I've had trouble figuring out though is how to make pen input feel responsive.
When I use Lorien (version 0.5) on my touch-screen laptop, I have a very different experience writing with a pen vs writing with my finger. When I write with my finger, the input feels very responsive. When I write with my pen, I can draw smooth lines well enough when my pen is in contact with the screen for more than a second or so. However, when I try to write text, my pen comes on and off the screen several times a second and the program has trouble capturing the input how I'd expect it to.
I've found this problem in Lorien, as well as the super basic app I've started working on. Does anyone have any thoughts or suggestions on how to make the pen input feel more responsive?
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Hi Lorien Developers!
I'm interested in making a very simple note taking app in Godot and finding this project has provided a great starting point for me! One thing I've had trouble figuring out though is how to make pen input feel responsive.
When I use Lorien (version 0.5) on my touch-screen laptop, I have a very different experience writing with a pen vs writing with my finger. When I write with my finger, the input feels very responsive. When I write with my pen, I can draw smooth lines well enough when my pen is in contact with the screen for more than a second or so. However, when I try to write text, my pen comes on and off the screen several times a second and the program has trouble capturing the input how I'd expect it to.
I've found this problem in Lorien, as well as the super basic app I've started working on. Does anyone have any thoughts or suggestions on how to make the pen input feel more responsive?
Thanks in advance!
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