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This repository has been archived by the owner on Dec 22, 2020. It is now read-only.
An estimated win %age like Zen does is impossible at the moment, but should be easy if/when we get to implementing reinforcement learning
Estimated territory is actually pretty difficult, although I could guess at some of the heuristics that OGS or Tygem use for their territory estimators
I already found a C++ library that can do territory estimation (from the command line, or JS via Enscripten) so, at this point, I just need a count of captures and I can figure out the rest.
Estimated win %age would certainly be neat but is a little bit far off at this point (I think).
It would be nice if either the server, or the client could keep track of the score whenever a game is in progress.
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