diff --git a/examples/extras/physics/PxEngine.hpp b/examples/extras/physics/PxEngine.hpp index 796f3cb6..5e205ced 100644 --- a/examples/extras/physics/PxEngine.hpp +++ b/examples/extras/physics/PxEngine.hpp @@ -68,7 +68,7 @@ class PxEngine: public threepp::Object3D { scene = physics->createScene(sceneDesc); scene->setVisualizationParameter(physx::PxVisualizationParameter::eACTOR_AXES, 1.0f); - scene->setVisualizationParameter(physx::PxVisualizationParameter::eJOINT_LOCAL_FRAMES, 1.0f); + scene->setVisualizationParameter(physx::PxVisualizationParameter::eJOINT_LOCAL_FRAMES, 0.5f); scene->setVisualizationParameter(physx::PxVisualizationParameter::eCONTACT_POINT, 2.0f); scene->setVisualizationParameter(physx::PxVisualizationParameter::eJOINT_LIMITS, 1.0f); scene->setVisualizationParameter(physx::PxVisualizationParameter::eCONTACT_FORCE, 1.0f); @@ -359,8 +359,7 @@ class PxEngine: public threepp::Object3D { return physics->createShape(physx::PxCapsuleGeometry(cap->radius, cap->length / 2), *material, true); } else { - auto pos = geometry->getAttribute("position"); - if (pos) { + if (auto pos = geometry->getAttribute("position")) { physx::PxConvexMeshDesc convexDesc; convexDesc.points.count = pos->count() / 2; convexDesc.points.stride = sizeof(physx::PxVec3); @@ -414,10 +413,20 @@ class PxEngine: public threepp::Object3D { debugLines->visible = !lineVertices.empty(); if (!lineVertices.empty()) { - auto geom = threepp::BufferGeometry::create(); - geom->setAttribute("position", threepp::FloatBufferAttribute::create(lineVertices, 3)); - geom->setAttribute("color", threepp::FloatBufferAttribute::create(lineColors, 3)); - debugLines->setGeometry(geom); + auto pos = debugLines->geometry()->getAttribute("position"); + auto col = debugLines->geometry()->getAttribute("color"); + if (pos && pos->array().size() >= lineVertices.size()) { //re-use geometry + std::copy(lineVertices.begin(), lineVertices.end(), pos->array().begin()); + std::copy(lineColors.begin(), lineColors.end(), col->array().begin()); + pos->needsUpdate(); + col->needsUpdate(); + debugLines->geometry()->setDrawRange(0, lineVertices.size()/3); + } else { + auto geom = threepp::BufferGeometry::create(); + geom->setAttribute("position", threepp::FloatBufferAttribute::create(lineVertices, 3)); + geom->setAttribute("color", threepp::FloatBufferAttribute::create(lineColors, 3)); + debugLines->setGeometry(geom); + } } // triangles @@ -462,10 +471,20 @@ class PxEngine: public threepp::Object3D { debugTriangles->visible = !triangleVertices.empty(); if (!triangleVertices.empty()) { - auto geom = threepp::BufferGeometry::create(); - geom->setAttribute("position", threepp::FloatBufferAttribute::create(triangleVertices, 3)); - geom->setAttribute("color", threepp::FloatBufferAttribute::create(triangleColors, 3)); - debugTriangles->setGeometry(geom); + auto pos = debugTriangles->geometry()->getAttribute("position"); + auto col = debugTriangles->geometry()->getAttribute("color"); + if (pos && pos->array().size() >= triangleVertices.size()) { //re-use geometry + std::copy(triangleVertices.begin(), triangleVertices.end(), pos->array().begin()); + std::copy(triangleColors.begin(), triangleColors.end(), col->array().begin()); + pos->needsUpdate(); + col->needsUpdate(); + debugTriangles->geometry()->setDrawRange(0, triangleVertices.size()/3); + } else { + auto geom = threepp::BufferGeometry::create(); + geom->setAttribute("position", threepp::FloatBufferAttribute::create(triangleVertices, 3)); + geom->setAttribute("color", threepp::FloatBufferAttribute::create(triangleColors, 3)); + debugTriangles->setGeometry(geom); + } } // points @@ -488,10 +507,20 @@ class PxEngine: public threepp::Object3D { debugPoints->visible = !pointVertices.empty(); if (!pointVertices.empty()) { - auto geom = threepp::BufferGeometry::create(); - geom->setAttribute("position", threepp::FloatBufferAttribute::create(pointVertices, 3)); - geom->setAttribute("color", threepp::FloatBufferAttribute::create(pointColors, 3)); - debugPoints->setGeometry(geom); + auto pos = debugPoints->geometry()->getAttribute("position"); + auto col = debugPoints->geometry()->getAttribute("color"); + if (pos && pos->array().size() >= pointVertices.size()) { //re-use geometry + std::copy(pointVertices.begin(), pointVertices.end(), pos->array().begin()); + std::copy(pointColors.begin(), pointColors.end(), col->array().begin()); + pos->needsUpdate(); + col->needsUpdate(); + debugPoints->geometry()->setDrawRange(0, pointVertices.size()/3); + } else { + auto geom = threepp::BufferGeometry::create(); + geom->setAttribute("position", threepp::FloatBufferAttribute::create(pointVertices, 3)); + geom->setAttribute("color", threepp::FloatBufferAttribute::create(pointColors, 3)); + debugPoints->setGeometry(geom); + } } }