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GTMDefines.h
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GTMDefines.h
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//
// GTMDefines.h
//
// Copyright 2008 Google Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
// use this file except in compliance with the License. You may obtain a copy
// of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations under
// the License.
//
// ============================================================================
#include <AvailabilityMacros.h>
#include <TargetConditionals.h>
#ifndef GTM_DEFINES_INCLUDE_FLAG
#define GTM_DEFINES_INCLUDE_FLAG 1
// Not all MAC_OS_X_VERSION_10_X macros defined in past SDKs
#ifndef MAC_OS_X_VERSION_10_5
#define MAC_OS_X_VERSION_10_5 1050
#endif
#ifndef MAC_OS_X_VERSION_10_6
#define MAC_OS_X_VERSION_10_6 1060
#endif
// ----------------------------------------------------------------------------
// CPP symbols that can be overridden in a prefix to control how the toolbox
// is compiled.
// ----------------------------------------------------------------------------
// By setting the GTM_CONTAINERS_VALIDATION_FAILED_LOG and
// GTM_CONTAINERS_VALIDATION_FAILED_ASSERT macros you can control what happens
// when a validation fails. If you implement your own validators, you may want
// to control their internals using the same macros for consistency.
#ifndef GTM_CONTAINERS_VALIDATION_FAILED_ASSERT
#define GTM_CONTAINERS_VALIDATION_FAILED_ASSERT 0
#endif
// Give ourselves a consistent way to do inlines. Apple's macros even use
// a few different actual definitions, so we're based off of the foundation
// one.
#if !defined(GTM_INLINE)
#if defined (__GNUC__) && (__GNUC__ == 4)
#define GTM_INLINE static __inline__ __attribute__((always_inline))
#else
#define GTM_INLINE static __inline__
#endif
#endif
// Give ourselves a consistent way of doing externs that links up nicely
// when mixing objc and objc++
#if !defined (GTM_EXTERN)
#if defined __cplusplus
#define GTM_EXTERN extern "C"
#else
#define GTM_EXTERN extern
#endif
#endif
// Give ourselves a consistent way of exporting things if we have visibility
// set to hidden.
#if !defined (GTM_EXPORT)
#define GTM_EXPORT __attribute__((visibility("default")))
#endif
// _GTMDevLog & _GTMDevAssert
//
// _GTMDevLog & _GTMDevAssert are meant to be a very lightweight shell for
// developer level errors. This implementation simply macros to NSLog/NSAssert.
// It is not intended to be a general logging/reporting system.
//
// Please see http://code.google.com/p/google-toolbox-for-mac/wiki/DevLogNAssert
// for a little more background on the usage of these macros.
//
// _GTMDevLog log some error/problem in debug builds
// _GTMDevAssert assert if conditon isn't met w/in a method/function
// in all builds.
//
// To replace this system, just provide different macro definitions in your
// prefix header. Remember, any implementation you provide *must* be thread
// safe since this could be called by anything in what ever situtation it has
// been placed in.
//
// We only define the simple macros if nothing else has defined this.
#ifndef _GTMDevLog
#ifdef DEBUG
#define _GTMDevLog(...) NSLog(__VA_ARGS__)
#else
#define _GTMDevLog(...) do { } while (0)
#endif
#endif // _GTMDevLog
// Declared here so that it can easily be used for logging tracking if
// necessary. See GTMUnitTestDevLog.h for details.
@class NSString;
GTM_EXTERN void _GTMUnitTestDevLog(NSString *format, ...);
#ifndef _GTMDevAssert
// we directly invoke the NSAssert handler so we can pass on the varargs
// (NSAssert doesn't have a macro we can use that takes varargs)
#if !defined(NS_BLOCK_ASSERTIONS)
#define _GTMDevAssert(condition, ...) \
do { \
if (!(condition)) { \
[[NSAssertionHandler currentHandler] \
handleFailureInFunction:[NSString stringWithUTF8String:__PRETTY_FUNCTION__] \
file:[NSString stringWithUTF8String:__FILE__] \
lineNumber:__LINE__ \
description:__VA_ARGS__]; \
} \
} while(0)
#else // !defined(NS_BLOCK_ASSERTIONS)
#define _GTMDevAssert(condition, ...) do { } while (0)
#endif // !defined(NS_BLOCK_ASSERTIONS)
#endif // _GTMDevAssert
// _GTMCompileAssert
// _GTMCompileAssert is an assert that is meant to fire at compile time if you
// want to check things at compile instead of runtime. For example if you
// want to check that a wchar is 4 bytes instead of 2 you would use
// _GTMCompileAssert(sizeof(wchar_t) == 4, wchar_t_is_4_bytes_on_OS_X)
// Note that the second "arg" is not in quotes, and must be a valid processor
// symbol in it's own right (no spaces, punctuation etc).
// Wrapping this in an #ifndef allows external groups to define their own
// compile time assert scheme.
#ifndef _GTMCompileAssert
// We got this technique from here:
// http://unixjunkie.blogspot.com/2007/10/better-compile-time-asserts_29.html
#define _GTMCompileAssertSymbolInner(line, msg) _GTMCOMPILEASSERT ## line ## __ ## msg
#define _GTMCompileAssertSymbol(line, msg) _GTMCompileAssertSymbolInner(line, msg)
#define _GTMCompileAssert(test, msg) \
typedef char _GTMCompileAssertSymbol(__LINE__, msg) [ ((test) ? 1 : -1) ]
#endif // _GTMCompileAssert
// Macro to allow fast enumeration when building for 10.5 or later, and
// reliance on NSEnumerator for 10.4. Remember, NSDictionary w/ FastEnumeration
// does keys, so pick the right thing, nothing is done on the FastEnumeration
// side to be sure you're getting what you wanted.
#ifndef GTM_FOREACH_OBJECT
#if TARGET_OS_IPHONE || !(MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_5)
#define GTM_FOREACH_ENUMEREE(element, enumeration) \
for (element in enumeration)
#define GTM_FOREACH_OBJECT(element, collection) \
for (element in collection)
#define GTM_FOREACH_KEY(element, collection) \
for (element in collection)
#else
#define GTM_FOREACH_ENUMEREE(element, enumeration) \
for (NSEnumerator *_ ## element ## _enum = enumeration; \
(element = [_ ## element ## _enum nextObject]) != nil; )
#define GTM_FOREACH_OBJECT(element, collection) \
GTM_FOREACH_ENUMEREE(element, [collection objectEnumerator])
#define GTM_FOREACH_KEY(element, collection) \
GTM_FOREACH_ENUMEREE(element, [collection keyEnumerator])
#endif
#endif
// ============================================================================
// ----------------------------------------------------------------------------
// CPP symbols defined based on the project settings so the GTM code has
// simple things to test against w/o scattering the knowledge of project
// setting through all the code.
// ----------------------------------------------------------------------------
// Provide a single constant CPP symbol that all of GTM uses for ifdefing
// iPhone code.
#if TARGET_OS_IPHONE // iPhone SDK
// For iPhone specific stuff
#define GTM_IPHONE_SDK 1
#if TARGET_IPHONE_SIMULATOR
#define GTM_IPHONE_SIMULATOR 1
#else
#define GTM_IPHONE_DEVICE 1
#endif // TARGET_IPHONE_SIMULATOR
#else
// For MacOS specific stuff
#define GTM_MACOS_SDK 1
#endif
// Some of our own availability macros
#if GTM_MACOS_SDK
#define GTM_AVAILABLE_ONLY_ON_IPHONE UNAVAILABLE_ATTRIBUTE
#define GTM_AVAILABLE_ONLY_ON_MACOS
#else
#define GTM_AVAILABLE_ONLY_ON_IPHONE
#define GTM_AVAILABLE_ONLY_ON_MACOS UNAVAILABLE_ATTRIBUTE
#endif
// Provide a symbol to include/exclude extra code for GC support. (This mainly
// just controls the inclusion of finalize methods).
#ifndef GTM_SUPPORT_GC
#if GTM_IPHONE_SDK
// iPhone never needs GC
#define GTM_SUPPORT_GC 0
#else
// We can't find a symbol to tell if GC is supported/required, so best we
// do on Mac targets is include it if we're on 10.5 or later.
#if MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_5
#define GTM_SUPPORT_GC 0
#else
#define GTM_SUPPORT_GC 1
#endif
#endif
#endif
// To simplify support for 64bit (and Leopard in general), we provide the type
// defines for non Leopard SDKs
#if !(MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5)
// NSInteger/NSUInteger and Max/Mins
#ifndef NSINTEGER_DEFINED
#if __LP64__ || NS_BUILD_32_LIKE_64
typedef long NSInteger;
typedef unsigned long NSUInteger;
#else
typedef int NSInteger;
typedef unsigned int NSUInteger;
#endif
#define NSIntegerMax LONG_MAX
#define NSIntegerMin LONG_MIN
#define NSUIntegerMax ULONG_MAX
#define NSINTEGER_DEFINED 1
#endif // NSINTEGER_DEFINED
// CGFloat
#ifndef CGFLOAT_DEFINED
#if defined(__LP64__) && __LP64__
// This really is an untested path (64bit on Tiger?)
typedef double CGFloat;
#define CGFLOAT_MIN DBL_MIN
#define CGFLOAT_MAX DBL_MAX
#define CGFLOAT_IS_DOUBLE 1
#else /* !defined(__LP64__) || !__LP64__ */
typedef float CGFloat;
#define CGFLOAT_MIN FLT_MIN
#define CGFLOAT_MAX FLT_MAX
#define CGFLOAT_IS_DOUBLE 0
#endif /* !defined(__LP64__) || !__LP64__ */
#define CGFLOAT_DEFINED 1
#endif // CGFLOAT_DEFINED
#endif // MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_5
#endif