We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Was this bug fixed? I faced this bug when c.LEVEL_NUM == 5. After inspecting the codes, I changed line of add 1 to c.LEVEL_NUM to ↓↓
def checkGameState(self): if self.checkVictory(): if self.game_info[c.LEVEL_NUM] < 5: self.game_info[c.LEVEL_NUM] += 1 self.next = c.GAME_VICTORY self.done = True
, then the games worked well as c.LEVEL_NUM == 1. Is this solution a fundamental solution?
Originally posted by @akihiro-coder in #14 (comment)
The text was updated successfully, but these errors were encountered:
No branches or pull requests
Was this bug fixed? I faced this bug when c.LEVEL_NUM == 5. After inspecting the codes, I changed line of add 1 to c.LEVEL_NUM to ↓↓
, then the games worked well as c.LEVEL_NUM == 1. Is this solution a fundamental solution?
Originally posted by @akihiro-coder in #14 (comment)
The text was updated successfully, but these errors were encountered: