Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Artifacts at tile Boundaries / Debug Tiles #85

Open
MoKob opened this issue Apr 7, 2017 · 0 comments
Open

Artifacts at tile Boundaries / Debug Tiles #85

MoKob opened this issue Apr 7, 2017 · 0 comments

Comments

@MoKob
Copy link
Contributor

MoKob commented Apr 7, 2017

For edges located directly at tile boundaries, there seem to be some clipping issues. These should be addressed for the official release of transit.

An example of the issue can be seen here:
screen shot 2017-04-07 at 12 01 34

The same location zoomed out to the next level:
screen shot 2017-04-07 at 12 01 36

This shows that the data is there, but it does not show correctly.

Link for local debug frontend: link

The bug itself could be located at any part that is related to clipping:

  • clip box using boost geometry (see here and here)
  • bounding box (see here and here which is the most likely culprit

In an extended effort, the sizes of these bounding boxes could be tuned to not over-sample what we look at.

@MoKob MoKob added this to the 1.0 Release milestone Apr 7, 2017
@MoKob MoKob moved this from Plugins to Various in Getting Started In Transit Land Apr 7, 2017
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Development

No branches or pull requests

1 participant