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Something related that perhaps is a bit more useful (i.e. not just for aesthetics) would be to render actual water flow direction in creeks and rivers.
The text was updated successfully, but these errors were encountered:
This issue is closed, and there are now custom layers and new terrain features, but: should it be technically possible to implement waves and water flow as a custom layer at the moment? Or in any other way? I've failed in my own attempts :)
Probably not a top priority in the roadmap, but now, with all the capabilities of WebGL, it would be awesome to have "live" ocean and/or lake waves like Cesium (https://cesiumjs.org/2013/02/15/Cesium-Terrain-Tutorial/).
Something related that perhaps is a bit more useful (i.e. not just for aesthetics) would be to render actual water flow direction in creeks and rivers.
The text was updated successfully, but these errors were encountered: