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Remove miter-limit
and round-limit
?
#4103
Comments
From @peterqliu on June 10, 2015 19:21 I haven't changed them, either, but since they're already implemented and there may be future use cases, I'm leaning toward keeping them in. |
From @ansis on June 10, 2015 20:9 I'm in favour of removing them.
|
From @nickidlugash on June 10, 2015 21:16
y, I've never seen/used this elsewhere. I spent some time playing with this today, styling Streets landuse as lines (since those geometries have a lot of irregular edges) with line-widths of various thicknesses over about 5px. Although there are obvious visual differences with using different miter-limit values, I think the default (x2, which is fairly small), is good. Given that in the last 9 months, no one has noticed that the bevel and miter join icons are currently switched in the app, I don't think anyone will miss If we want to leave it in though, we could make this property less prominent in the app. Right now it takes up too much space. /cc @mayagao |
From @samanpwbb on June 11, 2015 22:14 +1 for removing these! |
From @nickidlugash on March 28, 2016 18:4 Anyone else have thoughts on this? Can we remove these for the next style spec version? |
This issue was moved to #4092 |
From @nickidlugash on June 10, 2015 17:36
Per random conversation with @ansis and @kkaefer: should we remove these two properties for v8? Has anyone actually ever used them? In theory these are useful, but in practice, the default values work well enough that I've never, ever changed them.
@samanpwbb @peterqliu @andreasviglakis have you ever come across joints in geometries that are extreme enough to want to adjust these properties?
/cc @mayagao
Copied from original issue: mapbox/mapbox-gl-style-spec#286
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