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Releases: makamys/Neodymium

Neodymium 0.1.8.2

16 Apr 01:42
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  • Made Advanced OpenGL warning disable the setting when clicked

Neodymium 0.1.8.1

29 Mar 20:04
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  • Fixed warning spam caused by EnderIO item conduits

Neodymium 0.1.8

18 Mar 15:33
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  • Added command to print incompatibilities in chat (/neodymium status)
  • Locked certain debug features behind creative mode
  • Improved handling of the VRAM getting full. Neodymium will now reload the renderer, and only disable itself if the VRAM gets full repeatedly.
  • Fixed error when the config file gets created for the first time

Neodymium 0.1.7

04 Mar 22:24
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  • Added basic compat with FastCraft (we trick FastCraft into thinking we are OptiFine, which causes it to disable incompatible features)

Neodymium 0.1.6

24 Dec 17:48
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  • Added option to not render unaligned quads (e.g. tall grass) past a certain distance
  • Made error messages print more information. Also added an option to disable them.
  • Disabled vanilla chunk mesh construction to improve performance. They can still be re-enabled for debug purposes.
  • Fixed small quads (e.g. snow) having incorrect normals
  • Fixed DragonAPI incompatibility

Neodymium 0.1.5

17 Jul 04:06
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  • Added compatibility with ArchaicFix's occlusion tweak.
  • Added compatibility with mods that use triangles to render blocks, such as Matter Overdrive.
  • Addded auto option to renderFog that will render fog whenever the vanilla renderer would, following the setting of mods like OptiFine.
  • Reduced verbosity of incompatibility warnings. They are no longer indicated in chat, just the log and the F3 overlay.
  • Fixed not being able to allocate over 2048 MB of VRAM.

Neodymium 0.1.4

30 Jun 16:21
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  • Added fog occlusion: meshes shrouded in fog will not be rendered. Fixes performance regression compared to OptiFine.
  • Added system for detecting incompatible mods and hardware. If a critical incompatibility is detected, the mod will not get enabled. For less severe incompatibilities, only a warning will be emitted. The checks can be disabled using the ignoreIncompatibilities config option.
  • Added a simple GUI for changing the config in-game.
  • Fixed various errors in the rendering of translucent meshes (such as water)
  • Fixed face culling being off when camera is in third person mode

Neodymium 0.1.3

27 Jun 17:00
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  • Fixed crash when joining a server
  • Made Triangulator compatible out of the box (big thanks to FalsePattern!)

Neodymium 0.1.2

27 Jun 12:59
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  • Improved debug overlay
    • Properly integrate with Forge's API (thanks to FalsePattern). Fixes incorrect position/style when certain other mods are present.
    • Add indication when renderer is disabled
    • Use colors for warnings

Neodymium 0.1.1

26 Jun 14:34
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  • Fixed renderer not working correctly in the Nether