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Issue was originally reported in source repository, but adding it here for visibility - also curious if this issue can be reproduced by others.
I've noticed a "crackling" sound artifact in a few cases when spatialization is enabled. Here's a video with the sound artifact:
I've set up a minimally reproducible example app for this issue here:
hospital.zip
It would seem the problem is related to the fact that the "siren" sound is set to have a high volume:
ma_sound_set_volume(&siren, 0.984011f); // must be high
However, the issue is not present when spatialization is disabled.
The text was updated successfully, but these errors were encountered:
I've noticed this too. With a simple sine wave at 200Hz looping from an in-memory stream I notice a slight crackling when the sound loops.
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Issue was originally reported in source repository, but adding it here for visibility - also curious if this issue can be reproduced by others.
I've noticed a "crackling" sound artifact in a few cases when spatialization is enabled. Here's a video with the sound artifact:
LEGO.2024-06-08.18-13-24.mp4
I've set up a minimally reproducible example app for this issue here:
hospital.zip
It would seem the problem is related to the fact that the "siren" sound is set to have a high volume:
ma_sound_set_volume(&siren, 0.984011f); // must be high
However, the issue is not present when spatialization is disabled.
The text was updated successfully, but these errors were encountered: