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This is just a starter for transcoding, which is probably important for streaming video to various devices. I'm most interested in this because I'm making an app with a built in media server that will eventually host images, videos, and audio. I'm not an expert in this, so please correct me and fill in the (significant) gaps.
I've focused mostly on "HTTP Live Streaming" (HLS) because it seems pretty easy to support and relatively well supported. Are there other streaming protocols that are better, or should be included?
I believe the most common solution for this is ffmpeg, which has Go bindings, but requires cgo. And cgo works great on Linux and Mac, is tough to compile on Windows machines.
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This is just a starter for transcoding, which is probably important for streaming video to various devices. I'm most interested in this because I'm making an app with a built in media server that will eventually host images, videos, and audio. I'm not an expert in this, so please correct me and fill in the (significant) gaps.
I've focused mostly on "HTTP Live Streaming" (HLS) because it seems pretty easy to support and relatively well supported. Are there other streaming protocols that are better, or should be included?
I believe the most common solution for this is ffmpeg, which has Go bindings, but requires cgo. And cgo works great on Linux and Mac, is tough to compile on Windows machines.
Thoughts?
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