Releases: LumpBloom7/sentakki
2023.1008.0
Thank you for showing interest in this ruleset. This is a tagged release (2023.1008.0).
If you like this ruleset, do consider supporting me.
This release resolves a major incompatibility that could occur on the 2023.1008.0
release of osu!lazer
What's Changed
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📢 Check out the previous release notes to learn about the new beatmap converter introduced!
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🌟 Add extended mod info by @LumpBloom7 in #499
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Bump ppy.osu.Game from 2023.924.0 to 2023.1008.0 by @dependabot in #498
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New Crowdin updates in #500
- Thanks to miostream for providing up-to-date French translations for the HR mod
Full Changelog: 2023.924.0...2023.1008.0
Feedback
Complaints? Suggestion? Or just want to discuss stuff?
Feel free to join the sentakki discord for a direct communication line to devs, and exclusive access to insider test builds.
Installation
2023.924.0
Thank you for showing interest in this ruleset. This is a tagged release (2023.924.0).
This release resolves a major incompatibility that could occur on the 2023.924.0
release of osu!lazer
What's Changed
- 🌟🌟 Implement revamped beatmap converter by @LumpBloom7 in #481
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This is a complete rewrite of how std beatmaps are converted, with the end result being more dependent on the original std map, rather than RNG from a fixed set of patterns.
- ❗ This is the default converter since it generates more playable maps. The old converter can be re-enabled via the experimental mod
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Streams, jumps, and stacks from the original std beatmap will be better represented
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Slide notes are more frequent, dropping the HitWhistle requirement
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maimaiDX slide chains could show up in converted beatmaps now
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❗ Touch notes have been excluded from conversions for now
- I don't have any good ideas on how to include them without making gameplay feel like crap
- If anyone has any ideas on a conversion rule/heuristic for Touch notes, please reach out to me so we can give it a shot.
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❗ The twin experiments are not applicable to this new converter, and will have no effect.
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For more specifics, check out this pull request
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For a video demonstration of the converter, here's some gameplay footage I made
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- 🌟 Implement EX notes by @LumpBloom7 in #483
- These are notes that provide an "all or nothing judgement". Any non-miss judgements will be treated as a perfect hit, allowing for mappers to make complex patterns, while not raising difficulty too much.
- These notes are indicated with a glow around the notes, rather than a drop shadow
Tap | Hold | Slide |
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- 🌟 Implement Relax Mod by @LumpBloom7
- Simply converts all notes to have the EX modifier, reducing difficulty greatly.
- 🌟 Slight touch note redesign by @LumpBloom7
Before | After |
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- 🌟 Revamped HardRock mod by @LumpBloom7 in #487
- maimai judgement modes (Maji/Gati) is now used instead of the previous "half-hitwindow" approach
- A choice between Maji and Gati judgement modes can be made in mod configuration
- Minimum HitResult (or Gori) has been implemented as a separate option, allowing a more flexible combination of difficulty options
- For reference, maimai would use Gati hitwindows when Gori is enabled, but now you can choose which hitwindows to use with the minimum HitResult option (including the default windows)
- maimai judgement modes (Maji/Gati) is now used instead of the previous "half-hitwindow" approach
- 🌟 Refresh Judgement chart design by @LumpBloom7 in #478
- Been in a stale branch for ages, so I cleaned it up so it can see the light of day.
- Also comes with detailed stats on hover
Before | After |
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Refactor AnimationSpeed related stuff by @LumpBloom7 in #484
- Animation speed during WindUp/WindDown/AdaptiveSpeed should remain consistent to what the player set
- HitAnimations and Judgements now also compensate for game speed differences
- Players can also adjust lane animation speed using the global scroll speed bindings
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Normalise difficulty-based ring colors by @LumpBloom7 in #477
- Should help keep the ring visible on higher difficulties and background dim is set to 0
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Ignore Touch hit attempts before the early Perfect window by @LumpBloom7 in #472'
- This makes it less likely that you accidentally hit it too early, making it feel bad to play. (The early window is huge)
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Merge circle slide segments with the same direction when chaining them by @LumpBloom7 in #475
- Removes a gap that occurs when chaining circle slide segments
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Fix valid slide part list being corrupted when using mirror mod by @LumpBloom7 in #476
- Mirror mod no longer silently alter all future beatmap conversions
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Bump Microsoft.NET.Test.Sdk from 17.6.1 to 17.7.2 by @dependabot in #486
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Bump ppy.osu.Game from 2023.605.0 to 2023.924.0 by @dependabot in #493
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New Crowdin updates by @LumpBloom7 in #494
Special thanks to the following contributors to this localization update:
- JoLi / max-huntermann (German)
- @agatemosu (Spanish)
- @Loreos7 (Russian)
- @r1c0n (German)
- ExpiredIce / Expied (Latvian)
- @Kuina-chan (Vietnamese)
Full Changelog: 2023.605.0...2023.924.0
Feedback
Complaints? Suggestion? Or just want to discuss stuff?
Feel free to join the sentakki discord for a direct communication line to devs, and exclusive access to insider test builds.
Installation
2023.605.0
Thank you for showing interest in this ruleset. This is a tagged release (2023.605.0).
If you like this ruleset, do consider supporting me.
This release resolves a minor incompatibility that could occur on the 2023.605.0
release of osu!lazer
What's Changed
- 🌟 Bump ppy.osu.Game from 2023.510.0 to 2023.605.0 by @dependabot in #461
- This also changes the score calculations to match osu!mania's ScoreV2 formula, which can be finetuned later on based on player feedback.
- Bump Microsoft.NET.Test.Sdk from 17.5.0 to 17.6.1 by @dependabot in #460
- Bump NUnit3TestAdapter from 4.4.2 to 4.5.0 by @dependabot in #459
Full Changelog: 2023.510.0...2023.605.0
Feedback
Complaints? Suggestion? Or just want to discuss stuff?
Feel free to join the sentakki discord for a direct communication line to devs, and exclusive access to insider test builds.
Installation
2023.510.0
Thank you for showing interest in this ruleset. This is a tagged release (2023.510.0).
If you like this ruleset, do consider supporting me.
This release resolves a minor incompatibility that could occur on the 2023.510.0
release of osu!lazer
What's Changed
-
🌟 Fix rewind visuals on Slides by @LumpBloom7 in #450
- This was actually fixed in a later patch release in osu, but this still brings a light simplification code-wise
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🌟 New Crowdin updates by @LumpBloom7 in #454
Special thanks to the following contributor to this localization update:
- @Veydzher (Ukrainian)
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Bump ppy.osu.Game from 2023.403.1 to 2023.510.0 by @dependabot in #453
Full Changelog: 2023.406.0...2023.510.0
Feedback
Complaints? Suggestion? Or just want to discuss stuff?
Feel free to join the sentakki discord for a direct communication line to devs, and exclusive access to insider test builds.
Installation
2023.406.0
Thank you for showing interest in this ruleset. This is a tagged release (2023.406.0).
If you like this ruleset, do consider supporting me.
This release resolves a minor incompatibility that could occur on the 2023.403.0
release of osu!lazer
What's Changed
- Bump ppy.osu.Game from 2023.326.0 to 2023.403.1 by @dependabot in #451
Full Changelog: 2023.327.0...2023.406.0
Feedback
Complaints? Suggestion? Or just want to discuss stuff?
Feel free to join the sentakki discord for a direct communication line to devs, and exclusive access to insider test builds.
Installation
2023.327.0
Thank you for showing interest in this ruleset. This is a tagged release (2023.327.0).
If you like this ruleset, do consider supporting me.
This release resolves a crash when using the Hidden mod in sentakki on the 2023.327.0
release of osu!lazer
What's Changed
- Bump ppy.osu.Game from 2023.301.0 to 2023.326.0 by @dependabot in #447
Full Changelog: 2023.302.0...2023.327.0
Feedback
Complaints? Suggestion? Or just want to discuss stuff?
Feel free to join the sentakki discord for a direct communication line to devs, and exclusive access to insider test builds.
Installation
2023.302.0
Thank you for showing interest in this ruleset. This is a tagged release (2023.302.0).
If you like this ruleset, do consider supporting me.
This release resolves a minor incompatibility that could occur on the 2023.301.0
release of osu!lazer
What's Changed
- Bump Microsoft.NET.Test.Sdk from 17.4.1 to 17.5.0 by @dependabot in #440
- Bump NUnit3TestAdapter from 4.3.1 to 4.4.2 by @dependabot in #443
- Bump ppy.osu.Game from 2023.207.0 to 2023.301.0 by @dependabot in #442
Full Changelog: 2023.213.0...2023.302.0
Feedback
Complaints? Suggestion? Or just want to discuss stuff?
Feel free to join the sentakki discord for a direct communication line to devs, and exclusive access to insider test builds.
Installation
2023.213.0
Thank you for showing interest in this ruleset. This is a tagged release (2023.213.0).
If you like this ruleset, do consider supporting me.
This release resolves a minor incompatibility that could occur on the 2023.207.0
release of osu!lazer
I know I said the same thing last time, but this time I actually fixed it, I promise.
I apologize for not testing the last release thoroughly, and I will ensure that such an oversight will not happen again.
What's Changed
- Use ClearSamples to clear samples by @LumpBloom7 in #438
Full Changelog: 2023.208.0...2023.213.0
Feedback
Complaints? Suggestion? Or just want to discuss stuff?
Feel free to join the sentakki discord for a direct communication line to devs, and exclusive access to insider test builds.
Installation
2023.208.0
Thank you for showing interest in this ruleset. This is a tagged release (2023.208.0).
If you like this ruleset, do consider supporting me.
This release resolves a minor incompatibility that could occur on the 2023.208.0
release of osu!lazer
What's Changed
- Bump ppy.osu.Game from 2022.1227.0 to 2023.207.0 by @dependabot in #435
Full Changelog: 2022.1227.0...2023.208.0
Feedback
Complaints? Suggestion? Or just want to discuss stuff?
Feel free to join the sentakki discord for a direct communication line to devs, and exclusive access to insider test builds.
Installation
2022.1227.0
Thank you for showing interest in this ruleset. This is a tagged release (2022.1227.0).
If you like this ruleset, do consider supporting me.
This release resolves a minor incompatibility that could occur on the 2022.1227.0
release of osu!lazer
What's Changed
- Bump Microsoft.NET.Test.Sdk from 17.4.0 to 17.4.1 by @dependabot in #428
- Bump ppy.osu.Game from 2022.1205.0 to 2022.1227.0 by @dependabot in #430
Full Changelog: 2022.1205.0...2022.1227.0
Feedback
Complaints? Suggestion? Or just want to discuss stuff?
Feel free to join the sentakki discord for a direct communication line to devs, and exclusive access to insider test builds.