From c674aa9e6bf79b88041d90e86ab93c859e07dfc8 Mon Sep 17 00:00:00 2001 From: lukflug Date: Tue, 3 Nov 2020 19:22:40 +0100 Subject: [PATCH] Fixed readme --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 55582db..830c3e8 100644 --- a/README.md +++ b/README.md @@ -24,7 +24,7 @@ To use this library in your Minecraft clients, you have to do following things: * Use one of the supplied Themes or implement one yourself, to have a different look from GameSense (see `ClearTheme` and `GameSenseTheme` for reference). * Populate the `ClickGUI` object with the desired components (probably requires marking your settings objects with the interfaces in the `settings` package). * It is recommended to have a class extending Minecraft's `GuiScreen` and implementing `Interface`, that has `ClickGUI` as a field and populates it in the constructor. -* For reference, consult the [javadoc](https://lukflug.github.io/javadoc/panelstudio/0.0.1/) and see the implementation in GameSense. +* For reference, consult the [javadoc](https://lukflug.github.io/javadoc/panelstudio/0.0.2/) and see the implementation in GameSense. ## Use in Gradle Add following to your `build.gradle`: