From 80245c08c75b4af99441180a3f4562f1d76dbc62 Mon Sep 17 00:00:00 2001 From: lukflug Date: Wed, 11 Nov 2020 19:31:35 +0100 Subject: [PATCH] Version 0.0.3 --- README.md | 4 ++-- build.gradle | 2 +- pom.xml | 2 +- 3 files changed, 4 insertions(+), 4 deletions(-) diff --git a/README.md b/README.md index c782530..9e44e82 100644 --- a/README.md +++ b/README.md @@ -24,7 +24,7 @@ To use this library in your Minecraft clients, you have to do following things: * Use one of the supplied Themes or implement one yourself, to have a different look from GameSense (see `ClearTheme` and `GameSenseTheme` for reference). * Populate the `ClickGUI` object with the desired components (probably requires marking your settings objects with the interfaces in the `settings` package). * It is recommended to have a class extending Minecraft's `GuiScreen` and implementing `Interface`, that has `ClickGUI` as a field and populates it in the constructor. -* For reference, consult the [javadoc](https://lukflug.github.io/javadoc/panelstudio/0.0.2/) and see the implementation in GameSense. +* For reference, consult the [javadoc](https://lukflug.github.io/javadoc/panelstudio/0.0.3/) and see the implementation in GameSense. ## Use in Gradle Add following to your `build.gradle`: @@ -37,7 +37,7 @@ repositories { } dependencies { - compile("com.lukflug:panelstudio:0.0.2") + compile("com.lukflug:panelstudio:0.0.3") } shadowJar { diff --git a/build.gradle b/build.gradle index b088895..7d8eeaf 100644 --- a/build.gradle +++ b/build.gradle @@ -4,5 +4,5 @@ plugins { allprojects { group = 'com.lukflug' - version = '0.0.2' + version = '0.0.3' } diff --git a/pom.xml b/pom.xml index ac3c76f..c6e0169 100644 --- a/pom.xml +++ b/pom.xml @@ -2,7 +2,7 @@ 4.0.0 com.lukflug panelstudio - 0.0.2 + 0.0.3 PanelStudio A simple yet flexible library to create ClickGUIs designed for use in Minecraft utility mods.