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Hi! I just wanted to know why orientation is not being used to set the bounding boxes on ios like is used on android?
The text was updated successfully, but these errors were encountered:
For example, I found that this
case .left: return [ "width": height, "height": width, "x": sourceWidth * scaleX - x - height + (height - width)/2, "y": y - (width - height)/2 ]
is more accurate on portrait on IOS
Sorry, something went wrong.
@felire can you open a PR with your suggestion?
I added some commits that now seems to fix orientation issue. Can you guys test it before I release it as a new version?
I suppose this is fixed in c1cce1b But we can reopen this issue if it's not
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Hi! I just wanted to know why orientation is not being used to set the bounding boxes on ios like is used on android?
The text was updated successfully, but these errors were encountered: