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server.py
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# Copyright (C) 2013-2016 Jean-Francois Romang ([email protected])
# Shivkumar Shivaji ()
# Jürgen Précour ([email protected])
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
import datetime
import threading
from multiprocessing.pool import ThreadPool
import chess
import chess.pgn as pgn
import tornado.web
import tornado.wsgi
from tornado.ioloop import IOLoop
from tornado.websocket import WebSocketHandler
from utilities import *
from web.picoweb import picoweb as pw
_workers = ThreadPool(5)
# This needs to be reworked to be session based (probably by token)
# Otherwise multiple clients behind a NAT can all play as the 'player'
client_ips = []
class ChannelHandler(tornado.web.RequestHandler):
def initialize(self, shared=None):
self.shared = shared
def real_ip(self):
x_real_ip = self.request.headers.get('X-Real-IP')
real_ip = self.request.remote_ip if not x_real_ip else x_real_ip
return real_ip
def post(self):
action = self.get_argument('action')
if action == 'broadcast':
fen = self.get_argument('fen')
pgn_str = self.get_argument('pgn')
result = {'event': 'broadcast', 'msg': 'Received position from Spectators!', 'pgn': pgn_str, 'fen': fen}
EventHandler.write_to_clients(result)
elif action == 'move':
move = self.get_argument('source') + self.get_argument('target')
WebServer.fire(Event.REMOTE_MOVE(move=move, fen=self.get_argument('fen')))
class EventHandler(WebSocketHandler):
clients = set()
def initialize(self, shared=None):
self.shared = shared
def real_ip(self):
x_real_ip = self.request.headers.get('X-Real-IP')
real_ip = self.request.remote_ip if not x_real_ip else x_real_ip
return real_ip
def open(self):
EventHandler.clients.add(self)
client_ips.append(self.real_ip())
def on_close(self):
EventHandler.clients.remove(self)
client_ips.remove(self.real_ip())
@classmethod
def write_to_clients(cls, msg):
for client in cls.clients:
client.write_message(msg)
class DGTHandler(tornado.web.RequestHandler):
def initialize(self, shared=None):
self.shared = shared
def get(self, *args, **kwargs):
action = self.get_argument('action')
if action == 'get_last_move':
if 'last_dgt_move_msg' in self.shared:
self.write(self.shared['last_dgt_move_msg'])
class InfoHandler(tornado.web.RequestHandler):
def initialize(self, shared=None):
self.shared = shared
def get(self, *args, **kwargs):
action = self.get_argument('action')
if action == 'get_system_info':
if 'system_info' in self.shared:
self.write(self.shared['system_info'])
if action == 'get_headers':
if 'headers' in self.shared:
self.write(self.shared['headers'])
class ChessBoardHandler(tornado.web.RequestHandler):
def initialize(self, shared=None):
self.shared = shared
def get(self):
self.render('web/picoweb/templates/board2.html')
class WebServer(Observable, threading.Thread):
def __init__(self, port=80):
shared = {}
WebDisplay(shared).start()
super(WebServer, self).__init__()
wsgi_app = tornado.wsgi.WSGIContainer(pw)
application = tornado.web.Application([
(r'/', ChessBoardHandler, dict(shared=shared)),
(r'/event', EventHandler, dict(shared=shared)),
(r'/dgt', DGTHandler, dict(shared=shared)),
(r'/info', InfoHandler, dict(shared=shared)),
(r'/channel', ChannelHandler, dict(shared=shared)),
(r'.*', tornado.web.FallbackHandler, {'fallback': wsgi_app})
])
application.listen(port)
def run(self):
logging.info('evt_queue ready')
IOLoop.instance().start()
class WebDisplay(DisplayMsg, threading.Thread):
def __init__(self, shared):
super(WebDisplay, self).__init__()
self.shared = shared
@staticmethod
def run_background(func, callback, args=(), kwds=None):
if not kwds:
kwds = {}
def _callback(result):
IOLoop.instance().add_callback(lambda: callback(result))
_workers.apply_async(func, args, kwds, _callback)
def create_game_info(self):
if 'game_info' not in self.shared:
self.shared['game_info'] = {}
def create_system_info(self):
if 'system_info' not in self.shared:
self.shared['system_info'] = {}
def task(self, message):
def oldstyle_fen(g):
builder = []
builder.append(g.board_fen())
builder.append('w' if g.turn == chess.WHITE else 'b')
builder.append(g.castling_xfen())
builder.append(chess.SQUARE_NAMES[g.ep_square] if g.ep_square else '-')
builder.append(str(g.halfmove_clock))
builder.append(str(g.fullmove_number))
return ' '.join(builder)
def create_game_header(pgn_game):
pgn_game.headers['Result'] = '*'
pgn_game.headers['White'] = 'None'
pgn_game.headers['Black'] = 'None'
pgn_game.headers['Event'] = 'PicoChess game'
pgn_game.headers['Date'] = datetime.datetime.now().date().strftime('%Y-%m-%d')
pgn_game.headers['Round'] = '?'
pgn_game.headers['Site'] = 'picochess.org'
user_name = 'User'
engine_name = 'Picochess'
if 'system_info' in self.shared:
if 'location' in self.shared['system_info']:
pgn_game.headers['Site'] = self.shared['system_info']['location']
if 'user_name' in self.shared['system_info']:
user_name = self.shared['system_info']['user_name']
if 'engine_name' in self.shared['system_info']:
engine_name = self.shared['system_info']['engine_name']
if 'game_info' in self.shared:
if 'play_mode' in self.shared['game_info']:
if 'level_text' in self.shared['game_info']:
engine_name += ' /{0}\\'.format(self.shared['game_info']['level_text'].m)
pgn_game.headers['Black'] = \
engine_name if self.shared['game_info']['play_mode'] == PlayMode.USER_WHITE else user_name
pgn_game.headers['White'] = \
engine_name if self.shared['game_info']['play_mode'] == PlayMode.USER_BLACK else user_name
comp_color = 'Black' if self.shared['game_info']['play_mode'] == PlayMode.USER_WHITE else 'White'
user_color = 'Black' if self.shared['game_info']['play_mode'] == PlayMode.USER_BLACK else 'White'
pgn_game.headers[comp_color + 'Elo'] = '2900'
pgn_game.headers[user_color + 'Elo'] = '-'
def update_headers():
pgn_game = pgn.Game()
create_game_header(pgn_game)
self.shared['headers'] = pgn_game.headers
EventHandler.write_to_clients({'event': 'header', 'headers': pgn_game.headers})
def transfer(g):
pgn_game = pgn.Game().from_board(g)
create_game_header(pgn_game)
return pgn_game.accept(pgn.StringExporter(headers=True, comments=False, variations=False))
for case in switch(message):
if case(MessageApi.BOOK_MOVE):
EventHandler.write_to_clients({'event': 'Message', 'msg': 'Book move'})
break
if case(MessageApi.START_NEW_GAME):
pgn_str = transfer(message.game)
fen = message.game.fen()
result = {'pgn': pgn_str, 'fen': fen}
self.shared['last_dgt_move_msg'] = result
p = message.game.chess960_pos()
if p:
code_text = '' if p == 518 else ' - chess960 code {}'.format(p)
else:
code_text = ' with setup'
EventHandler.write_to_clients({'event': 'NewGame', 'fen': fen})
EventHandler.write_to_clients({'event': 'Message', 'msg': 'New game' + code_text})
update_headers()
break
if case(MessageApi.SEARCH_STARTED):
EventHandler.write_to_clients({'event': 'Message', 'msg': 'Thinking..'})
break
if case(MessageApi.SYSTEM_INFO):
self.shared['system_info'] = message.info
self.shared['system_info']['old_engine'] = self.shared['system_info']['engine_name']
update_headers()
break
if case(MessageApi.ENGINE_READY):
self.create_system_info()
self.shared['system_info']['engine_name'] = message.engine_name
if not message.has_levels and 'level_text' in self.shared['game_info']:
del self.shared['game_info']['level_text']
update_headers()
break
if case(MessageApi.STARTUP_INFO):
self.shared['game_info'] = message.info
if message.info['level_text'] is None:
del self.shared['game_info']['level_text']
break
if case(MessageApi.OPENING_BOOK):
self.create_game_info()
self.shared['game_info']['book_index'] = message.book_text # @todo fixit
break
if case(MessageApi.INTERACTION_MODE):
self.create_game_info()
self.shared['game_info']['interaction_mode'] = message.mode
if self.shared['game_info']['interaction_mode'] == Mode.REMOTE:
self.shared['system_info']['engine_name'] = 'Remote Player'
else:
self.shared['system_info']['engine_name'] = self.shared['system_info']['old_engine']
update_headers()
break
if case(MessageApi.PLAY_MODE):
self.create_game_info()
self.shared['game_info']['play_mode'] = message.play_mode
break
if case(MessageApi.TIME_CONTROL):
self.create_game_info()
self.shared['game_info']['time_text'] = message.time_text
break
if case(MessageApi.LEVEL):
self.create_game_info()
self.shared['game_info']['level_text'] = message.level_text
update_headers()
break
if case(MessageApi.JACK_CONNECTED_ERROR):
EventHandler.write_to_clients({'event': 'Message', 'msg': 'Unplug the jack cable please!'})
break
if case(MessageApi.NO_EBOARD_ERROR):
EventHandler.write_to_clients({'event': 'Message', 'msg': 'Connect an E-Board please!'})
break
if case(MessageApi.EBOARD_VERSION):
result = {'event': 'Message', 'msg': 'DGT board connected through ' + message.channel}
EventHandler.write_to_clients(result)
break
if case(MessageApi.DGT_CLOCK_VERSION):
result = {'event': 'Message', 'msg': 'DGT clock connected through ' + message.attached}
EventHandler.write_to_clients(result)
break
if case(MessageApi.COMPUTER_MOVE):
pgn_str = transfer(message.game)
fen = oldstyle_fen(message.game)
mov = message.move.uci()
msg = 'Computer move: ' + str(message.move)
result = {'pgn': pgn_str, 'fen': fen, 'event': 'newFEN', 'move': mov, 'msg': msg, 'review_play': False}
self.shared['last_dgt_move_msg'] = result
EventHandler.write_to_clients(result)
break
if case(MessageApi.USER_MOVE):
pgn_str = transfer(message.game)
fen = oldstyle_fen(message.game)
msg = 'User move: ' + str(message.move)
mov = message.move.uci()
result = {'pgn': pgn_str, 'fen': fen, 'event': 'newFEN', 'move': mov, 'msg': msg, 'review_play': False}
self.shared['last_dgt_move_msg'] = result
EventHandler.write_to_clients(result)
break
if case(MessageApi.REVIEW_MOVE):
pgn_str = transfer(message.game)
fen = oldstyle_fen(message.game)
msg = 'Review move: ' + str(message.move)
mov = message.move.uci()
result = {'pgn': pgn_str, 'fen': fen, 'event': 'newFEN', 'move': mov, 'msg': msg, 'review_play': True}
self.shared['last_dgt_move_msg'] = result
EventHandler.write_to_clients(result)
break
if case(MessageApi.GAME_ENDS):
if message.game.move_stack:
result = None
if message.result == GameResult.DRAW:
result = '1/2-1/2'
elif message.result in (GameResult.WIN_WHITE, GameResult.WIN_BLACK):
result = '1-0' if message.result == GameResult.WIN_WHITE else '0-1'
elif message.result == GameResult.OUT_OF_TIME:
result = '0-1' if message.game.turn == chess.WHITE else '1-0'
if result:
EventHandler.write_to_clients({'event': 'Message', 'msg': 'Game over, Result: ' + result})
break
if case(): # Default
# print(message)
pass
def create_task(self, msg):
IOLoop.instance().add_callback(callback=lambda: self.task(msg))
def run(self):
logging.info('msg_queue ready')
while True:
# Check if we have something to display
message = self.msg_queue.get()
self.create_task(message)