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[DirectX] Implement Shader Flag Analysis for Raytracing_Tier_1_1 #116264

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Tracked by #116125
bharadwajy opened this issue Nov 14, 2024 · 0 comments
Open
Tracked by #116125

[DirectX] Implement Shader Flag Analysis for Raytracing_Tier_1_1 #116264

bharadwajy opened this issue Nov 14, 2024 · 0 comments

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@bharadwajy
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Set the function-level flag if instructions with either of the opcodes DXIL::OpCode::AllocateRayQuery or DXIL::OpCode::GeometryIndex is used.

AC:

Add tests to verify correctness of analysis.

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