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Curious if you could add something that would make it easy to include uv_callback in an existing C++ module, because right now it throws some casting errors.
The text was updated successfully, but these errors were encountered:
Hey litesync,
Curious if you could add something that would make it easy to include uv_callback in an existing C++ module, because right now it throws some casting errors.
The text was updated successfully, but these errors were encountered: