Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

DTU's coordinate system convention #18

Open
raynehe opened this issue May 16, 2023 · 0 comments
Open

DTU's coordinate system convention #18

raynehe opened this issue May 16, 2023 · 0 comments

Comments

@raynehe
Copy link

raynehe commented May 16, 2023

Hi, thanks for the wonferful work!

I'm using a NeRF synthetic dataset, which follows OpenGL coordinate system convention (x-axis to the right, y-axis upward, and z-axis backward along the camera’s focal axis). When I apply the dataset to VolSDF directly, the computed ray_dir is incorrect.

I think the problem is in the rotation matrix, DTU/BlendedMVs might follow a different convention. But I couldn't find anything about the coordinate system convention of DTU dataset, do you know about this?

I also mention this in #12 .

Thank you very much!

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant