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I used the code of git clone to run a simple example. The memory usage reached more than 200 m, and there was a white screen for one second after startup.
The text was updated successfully, but these errors were encountered:
The high memory usage is somewhat expected. This is related to linebender/vello#366, where we allocate buffers of a fixed size, and these sized are not tunable. This is among my priorities, although there are also projects I will be working on.
The starting white screen is probably related to linebender/vello#485 and other related issues, where shader compilation is taking a long time. linebender/vello#575 will almost certainly help resolve this, and we're working to land that in Xilem soon (we need to do a Vello release first)
I used the code of git clone to run a simple example. The memory usage reached more than 200 m, and there was a white screen for one second after startup.
The text was updated successfully, but these errors were encountered: