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Stack of scaled layers breaks at certain window size #668
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I strongly suspect that this is a duplicate of #366. The reason it displays black is because the rendering never occurs, because you run out of memory in the blend stack. However, I don't know why a different scale transform would have any impact here, so I'm leaving this open. |
Indeed, changing vello/vello_encoding/src/config.rs Lines 403 to 404 in a00cd9f
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I'll chalk this up to getting unlucky with what tiles were occupied at different scales and close it as a duplicate of #366. |
When rendering with a base color other than black, the following scene
will display the base color for small window sizes, but black for large window sizes. In my case, "small" is any window with a pixel area less than 2**20.
To reproduce the problem, I've needed at least 5 layers, and a scale transform that's >1.0; but even 1.00001 was sufficient.
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