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Blackboard variable binding interface is coming in the future (API already supports it in Blackboard.bind_var_to_property), so I opted for not adding GetAgentVar, as it will be obsolete when that support is added. The audio stuff may come to core, but tbh you can do the same using CallMethod. I don't want to go too granular with this, because Godot API is big - shouldn't make tasks for just about everything. It's trivial to add such tasks yourself, if you need them.
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