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Bump version to 1.2-rc
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.github/workflows/all_builds.yml

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godot-ref:
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description: A tag, branch or commit hash in the Godot repository.
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type: string
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default: 4.2
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default: 4.3-stable
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limboai-ref:
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description: A tag, branch or commit hash in the LimboAI repository.
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type: string
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default: master
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godot-cpp-ref:
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description: A tag, branch or commit hash in the godot-cpp repository.
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type: string
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default: 4.2
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default: godot-4.3-stable
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jobs:
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cache-sha:

.github/workflows/gdextension.yml

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godot-cpp-ref:
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description: A tag, branch or commit hash in the godot-cpp repository.
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type: string
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default: 4.2
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default: godot-4.3-stable
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limboai-ref:
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description: A tag, branch or commit hash in the LimboAI repository.
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type: string
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godot-cpp-ref:
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description: A tag, branch or commit hash in the godot-cpp repository.
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type: string
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default: 4.2
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default: godot-4.3-stable
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limboai-ref:
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description: A tag, branch or commit hash in the LimboAI repository.
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type: string
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SCONSFLAGS: dev_build=no debug_symbols=no
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EM_VERSION: 3.1.45
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EM_CACHE_FOLDER: "emsdk-cache"
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GODOT_VERSION: 4.2-stable
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GODOT_VERSION: 4.3-stable
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jobs:
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gdextension:

.github/workflows/test_builds.yml

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# Global Settings.
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env:
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GODOT_REF: "master"
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GODOT_CPP_REF: "master"
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GODOT_REF: "4.3-stable"
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GODOT_CPP_REF: "godot-4.3-stable"
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jobs:
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unit-tests:

limboai_version.py

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major = 1
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minor = 2
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patch = 0
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status = "dev"
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status = "rc"
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doc_branch = "latest"
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godot_cpp_ref = "master"
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godot_cpp_ref = "godot-4.3-stable"
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# Code that generates version header
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