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flutter_incall

  • Handling media-routes/sensors/events during a audio/video chat on Flutter

add to pubspec:

flutter_incall: ^1.0.0

import

import 'package:flutter_incall/flutter_incall.dart';

API:

Methods

Method android ios description
start({media: ?string, auto: ?boolean, ringback: ?string}) 😄 😄 start incall manager.
ringback accept non-empty string or it won't play
default: {media:'audio', auto: true, ringback: ''}
stop({busytone: ?string}) 😄 😄 stop incall manager
busytone accept non-empty string or it won't play
default: {busytone: ''}
turnScreenOn() 😄 😡 force turn screen on
turnScreenOff() 😄 😡 force turn screen off
setKeepScreenOn(enable: ?boolean) 😄 😄 set KeepScreenOn flag = true or false
default: false
setSpeakerphoneOn(enable: ?boolean) 😄 😡 toggle speaker ON/OFF once. but not force
default: false
setForceSpeakerphoneOn(flag: ?boolean) 😄 😄 true -> force speaker on
false -> force speaker off
null -> use default behavior according to media type
default: null
setMicrophoneMute(enable: ?boolean) 😄 😡 mute/unmute micophone
default: false
p.s. if you use webrtc, you can just use track.enabled = false to mute
async checkRecordPermission() 😄 😄 check record permission without promt. return Promise. see about permission section above
async requestRecordPermission() 😄 😄 request record permission to user. return Promise. see about permission section above
startRingtone(ringtone: string, ?vibrate_pattern: array, ?ios_category: string, ?seconds: number) 😄 😄 play ringtone.
ringtone: 'DEFAULT' or 'BUNDLE'
vibrate_pattern: same as RN, but does not support repeat
ios_category: ios only, if you want to use specific audio category
seconds: android only, specify how long do you want to play rather than play once nor repeat. in sec.
stopRingtone() 😄 😄 stop play ringtone if previous started via startRingtone()
stopRingback() 😄 😄 stop play ringback if previous started via start()
setFlashOn(enable: ?boolean, brightness: ?number) 😡 😄 set flash light on/off
async getIsWiredHeadsetPluggedIn() 😡 😄 return wired headset plugged in state

Events

Event android ios description
'Proximity' 😄 😄 proximity sensor detected changes.
data: {'isNear': boolean}
'WiredHeadset' 😄 😄 fire when wired headset plug/unplug
data: {'isPlugged': boolean, 'hasMic': boolean, 'deviceName': string }
'NoisyAudio' 😄 😡 see andriod doc.
data: null
'MediaButton' 😄 😡 when external device controler pressed button. see android doc
data: {'eventText': string, 'eventCode': number }
'onAudioFocusChange' 😄 😡 see andriod doc
data: {'eventText': string, 'eventCode': number }