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Windows Websocket latency optimizatión #74

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lemunozm opened this issue Apr 13, 2021 · 0 comments
Open

Windows Websocket latency optimizatión #74

lemunozm opened this issue Apr 13, 2021 · 0 comments

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@lemunozm
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lemunozm commented Apr 13, 2021

There is an existing optimization for WebSocket here: #73 in order to avoid an extra call to read_message() from tungstenite. This optimization means a reduction of 40% in the latency.

It works fine in Linux and MacOS but in Windows seems like after the peek() the stream is no longer waked from the poll.

Search the way to get it working in Windows if possible

@lemunozm lemunozm changed the title Websocket latency optimizatión Windoes Websocket latency optimizatión Apr 13, 2021
@lemunozm lemunozm changed the title Windoes Websocket latency optimizatión Windows Websocket latency optimizatión Apr 13, 2021
@lemunozm lemunozm added the enhancement New feature or request label Apr 14, 2021
@lemunozm lemunozm removed the enhancement New feature or request label May 31, 2021
@lemunozm lemunozm added the enhancement New feature or request label Jul 12, 2022
@lemunozm lemunozm added optimization and removed enhancement New feature or request labels Mar 17, 2023
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