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Don't use vibranceEffect for NAIP imagery #25

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kylebarron opened this issue May 8, 2020 · 0 comments
Open

Don't use vibranceEffect for NAIP imagery #25

kylebarron opened this issue May 8, 2020 · 0 comments

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@kylebarron
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With Map3d, there's currently "double saturation" because color_ops is applied on the image on the tile server and vibranceEffect is applied. Use either one or the other.

image

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