You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
And it makes a huge fps drop to 3-4 FPS.
If i change the blocks to "grass" for example, it doesn't lag, but the grass block is.
I have sodium.
The text was updated successfully, but these errors were encountered:
s-k-y-l-i
changed the title
Very low fps with a custom biome specific grid colormap to grass_block
Very low fps with biome specific grid colormap to grass_block
Nov 25, 2022
Hi!
This is my code:
{
"format": "grid",
"source": "./white.png",
"blocks": ["grass_block"],
"grid": [
{
"biomes": [ "terralith:birch_taiga", "terralith:moonlight_walley", "terralith:lavender_valley", "terralith:lavender_forest", "terralith:sakura_grove", "terralith:sakura_valley", "terralith:orchid_swamp", "terralith:shield", "terralith:yellowstone", "terralith:moonlight_valley", "terralith:moonlight_grove" ],
"column": 0
}
]
}
And it makes a huge fps drop to 3-4 FPS.
If i change the blocks to "grass" for example, it doesn't lag, but the grass block is.
I have sodium.
The text was updated successfully, but these errors were encountered: