Releases: krm01/oot-indigo-mod
v0.0.4
Demo Release: Indigo v0.0.4
This release should produce a ROM with the following hash after patching: md5: e6cf9c3b1236e53b329a8d4816b88897
.
If you get a different hash it probably isn't going to work.
oot1_0_patch.bps
: Patch file for US 1.0 .z64 (md5: 5bd1fe107bf8106b2ab6650abecd54d6
)
Changes
- tons of bug fixes
- change to compressed rom output, plus other fixes, to hopefully work on Wii VC
v0.0.3
Demo Release: Indigo v0.0.3
NOTE: If using Project64, you will need to use the interpreter option, recompiler is currently crashing.
This release should produce a ROM with this hash: md5: 5fefc28284e80f829bb61ae9cf6c599c
.
mqdebug_patch.bps: Patch file for MQ Debug .z64 (md5: f751d1a097764e2337b1ac9ba1e27699
)
oot1_0_patch.bps: Patch file for US 1.0 .z64 (md5: 5bd1fe107bf8106b2ab6650abecd54d6
)
Changes
v0.0.2
Demo Release: Indigo v0.0.2
NOTE: If using Project64, you will need to use the interpreter option, recompiler is currently crashing.
This release should produce a ROM with this hash: md5: bbe76d6ed373faa4bcf7e1c1de820f99
.
mqdebug_patch.bps: Patch file for MQ Debug .z64 (md5: f751d1a097764e2337b1ac9ba1e27699
)
oot1_0_patch.bps: Patch file for US 1.0 .z64 (md5: 5bd1fe107bf8106b2ab6650abecd54d6
)
Changes
- Fixed bug in the Skyloft Ruins bridge actor causing it to behave incorrectly when reloading the room after triggering the rusted switch
v0.0.1
Demo Release: Indigo v0.0.1
NOTE: If using Project64, you will need to use the interpreter option, recompiler is currently crashing.
This release should produce a ROM with this hash: md5: cac415f61a647e0d2aaa1cf63a47ad0d
.
mqdebug_patch.bps
: Patch file for MQ Debug .z64 (md5: f751d1a097764e2337b1ac9ba1e27699
)
oot1_0_patch.bps
: Patch file for US 1.0 .z64 (md5: 5bd1fe107bf8106b2ab6650abecd54d6
)