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For a general introduction to the problem, see #51. As I have stated there, the easiest way to achieve the desired result would be the save the alpha channel into the generated PNG files. This issue describes an alternate approach.
In theory, when doing the off-line rendering to PNG files, MIDIVisualizer could take a different bg image for each frame.
I could extract the frames from the animated background video into files in a directory, and give that directory to MIDIVisualizer. Then for each frame, MIDIVisualizer could read input000n.png, do the magic, and save it to output000n.png.
When compiling those saved images to a video again, I could get my video, with MIDIVisualizer's visualization plus the animated bg.
What do you think?
Thank you.
The text was updated successfully, but these errors were encountered:
I would like to create visualizations with animated backgrounds.
The end result is something like this:
https://www.youtube.com/watch?v=WIqP2BWB628
For a general introduction to the problem, see #51. As I have stated there, the easiest way to achieve the desired result would be the save the alpha channel into the generated PNG files. This issue describes an alternate approach.
In theory, when doing the off-line rendering to PNG files, MIDIVisualizer could take a different bg image for each frame.
I could extract the frames from the animated background video into files in a directory, and give that directory to MIDIVisualizer. Then for each frame, MIDIVisualizer could read
input000n.png
, do the magic, and save it tooutput000n.png
.When compiling those saved images to a video again, I could get my video, with MIDIVisualizer's visualization plus the animated bg.
What do you think?
Thank you.
The text was updated successfully, but these errors were encountered: