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Releases: korlibs/korge

v1.15.1

02 Aug 03:48
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  • Add fps overlay
  • Add timePerFrame to SpriteAnimation's companion

v1.15.0

11 Jul 18:56
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  • New Camera API

v1.14.0

11 Jul 11:38
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  • Fixes tweening angles to go to the shortest path by default (fixes #264)
  • Fixes 9-patch to avoid deforming when the width or the height is lower than the original value (fixes #97)

v1.13.12

11 Jul 08:10
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  • Fix an issue with atlas generation not setting the right image file name

v1.13.11

10 Jul 12:43
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  • Updated NativeStorage to use SharedPreferences on Android (now can be get from views.storage)
  • Fixed scissors on FixedSizeContainer/ClipContainer
  • Fix hittesting on Graphics with several shapes
  • Disables DSL scope limiting on views #263
  • Fixes black screens on MacOS JVM when using filters #213
  • Fixes matrix-related filters not working on JS #213

v1.13.10

08 Jul 20:04
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  • Fixed DSL issues inside graphics { fill(...) { ... } } with circle and limited the scope in both View and VectorBuilder

v1.13.9

06 Jul 22:05
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Bump versions

release-1.5.4

12 Jan 20:18
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📣 Released KorGE 1.5.4.0 🎉

  • This version fixes a few issues (ColorMatrixFilter, issues with PNGs with bpp < 8)
  • Support icons in most targets
  • Do not require a launchImmediately in the main
  • Includes a androidPermission and supportVibration to the gradle plugin
  • Includes lots of new api documentation
  • Includes box2d convertPixelToWorld and convertWorldToPixel
  • Include Filter api adjustments (mostly to simplify implementors) and deprecates the old EffectViews (now only Filters should be used)
  • Supports tweening / interpolating TimeSpan
  • Includes new code from korim including the new buildShape API

1.3.0

01 Nov 12:32
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Updated to Kotlin 1.3.50 and bumped all the libraries

1.2.0

17 Mar 05:15
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Fix Animator3D + force korio 1.6.6