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lines changed Original file line number Diff line number Diff line change @@ -18,10 +18,10 @@ dotnet pack src\Xna.Framework.Content.Pipeline.Media\Xna.Framework.Content.Pipel
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" C:\Program Files (x86)\NuGet3\nuget.exe" pack NuGetPackages/Content.Pipeline.Builder.nuspec -OutputDirectory NuGetPackages\Output\ -BasePath . -Version 3.14.9001 -Properties Configuration=Release
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" C:\Program Files (x86)\NuGet3\nuget.exe" pack NuGetPackages/Content.Pipeline.Builder.Windows.nuspec -OutputDirectory NuGetPackages\Output\ -BasePath . -Version 3.14.9001 -Properties Configuration=Release
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- " C:\Program Files (x86)\NuGet3\nuget.exe" pack NuGetPackages/MonoGame.Framework.Android.nuspec -OutputDirectory NuGetPackages\Output\ -BasePath . -Version 3.14.9001.0 -Properties Configuration=Release
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- " C:\Program Files (x86)\NuGet3\nuget.exe" pack NuGetPackages/MonoGame.Framework.iOS.nuspec -OutputDirectory NuGetPackages\Output\ -BasePath . -Version 3.14.9001.0 -Properties Configuration=Release
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" C:\Program Files (x86)\NuGet3\nuget.exe" pack NuGetPackages/MonoGame.Framework.WindowsUniversal.nuspec -OutputDirectory NuGetPackages\Output\ -BasePath . -Version 3.14.9001.0 -Properties Configuration=Release
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+ dotnet pack Platforms\Kni.Platform.Android.GL.csproj --output NuGetPackages\Output\ /t:Build /p:Configuration=Release
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+ dotnet pack Platforms\Kni.Platform.iOS.GL.csproj --output NuGetPackages\Output\ /t:Build /p:Configuration=Release
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dotnet pack Platforms\Kni.Platform.WinForms.DX11.csproj --output NuGetPackages\Output\ /t:Build /p:Configuration=Release
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dotnet pack Platforms\Kni.Platform.SDL2.GL.csproj --output NuGetPackages\Output\ /t:Build /p:Configuration=Release
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dotnet pack Kni.Platform.Blazor.GL.sln --output NuGetPackages\Output\ /t:Build /p:Configuration=Release
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<exec program =" ${nugetPath}" commandline =" pack NuGetPackages/Content.Pipeline.Builder.Windows.nuspec -OutputDirectory ${project::get-base-directory()}\Artifacts\Packages\ -BasePath . -Version ${nugetPackageVersion} -Properties Configuration=Release" />
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<exec program =" ${nugetPath}" commandline =" pack NuGetPackages/MonoGame.Framework.WindowsUniversal.nuspec -OutputDirectory ${project::get-base-directory()}\Artifacts\Packages\ -BasePath . -Version ${nugetPackageVersion} -Properties Configuration=Release" />
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- <exec program =" ${nugetPath}" commandline =" pack NuGetPackages/MonoGame.Framework.Android.nuspec -OutputDirectory ${project::get-base-directory()}\Artifacts\Packages\ -BasePath . -Version ${nugetPackageVersion} -Properties Configuration=Release" />
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- <exec program =" ${nugetPath}" commandline =" pack NuGetPackages/MonoGame.Framework.iOS.nuspec -OutputDirectory ${project::get-base-directory()}\Artifacts\Packages\ -BasePath . -Version ${nugetPackageVersion} -Properties Configuration=Release" />
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+ <exec program =" dotnet" commandline =" pack Platforms\Kni.Platform.Android.GL.csproj --output ${project::get-base-directory()}\Artifacts\Packages\ /t:Build /p:Configuration=Release" />
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+ <exec program =" dotnet" commandline =" pack Platforms\Kni.Platform.iOS.GL.csproj --output ${project::get-base-directory()}\Artifacts\Packages\ /t:Build /p:Configuration=Release" />
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<exec program =" dotnet" commandline =" pack Platforms\Kni.Platform.WinForms.DX11.csproj --output ${project::get-base-directory()}\Artifacts\Packages\ /t:Build /p:Configuration=Release" />
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<exec program =" dotnet" commandline =" pack Platforms\Kni.Platform.SDL2.GL.csproj --output ${project::get-base-directory()}\Artifacts\Packages\ /t:Build /p:Configuration=Release" />
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<exec program =" dotnet" commandline =" pack Kni.Platform.Blazor.GL.sln --output ${project::get-base-directory()}\Artifacts\Packages\ /t:Build /p:Configuration=Release" />
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