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Crashes in one-player mode when the next played map in the queue is not installed #12

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kimden opened this issue Dec 6, 2021 · 1 comment
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C: Configuration Initial and runtime settings P3: normal Useful but not that much urgent T: bug Something isn't working

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@kimden
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kimden commented Dec 6, 2021

Description

See above.

While the server crash is related to absent check for track existence, client crash is probably related to some logical error in the code that allows to start selection even if the player doesn't have the track, just because of specific mode.

Steps to reproduce

  1. Use the server in one-player mode
  2. Push a map not installed on your client and/or server to the queue
  3. Start selection. If the server doesn't have the map installed, server timeouts.
  4. Otherwise, select a kart. If the client doesn't have the map installed, client crashes.
@kimden kimden added the T: bug Something isn't working label Dec 6, 2021
@kimden
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kimden commented Dec 6, 2021

Thanks to FabianF for noticing: https://youtu.be/SY2oZXtD4aI

@kimden kimden added P3: normal Useful but not that much urgent C: Configuration Initial and runtime settings labels Oct 26, 2024
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Labels
C: Configuration Initial and runtime settings P3: normal Useful but not that much urgent T: bug Something isn't working
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