diff --git a/ExtendedSearchSample/.cproject b/ExtendedSearchSample/.cproject new file mode 100644 index 0000000..abf1502 --- /dev/null +++ b/ExtendedSearchSample/.cproject @@ -0,0 +1,178 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/ExtendedSearchSample/.device b/ExtendedSearchSample/.device new file mode 100644 index 0000000..db16c46 --- /dev/null +++ b/ExtendedSearchSample/.device @@ -0,0 +1,6 @@ +#Project target device definition. +#Thu May 23 14:38:16 EDT 2013 +ppi=356 +height=1280 +kind=PHONE +width=768 diff --git a/ExtendedSearchSample/.project b/ExtendedSearchSample/.project new file mode 100644 index 0000000..6c7c410 --- /dev/null +++ b/ExtendedSearchSample/.project @@ -0,0 +1,96 @@ + + + ExtendedSearchSample + + + + + + org.eclipse.cdt.managedbuilder.core.genmakebuilder + + + ?name? + + + + org.eclipse.cdt.make.core.append_environment + true + + + org.eclipse.cdt.make.core.autoBuildTarget + Device-Debug + + + org.eclipse.cdt.make.core.buildArguments + -j4 + + + org.eclipse.cdt.make.core.buildCommand + make + + + org.eclipse.cdt.make.core.cleanBuildTarget + clean + + + org.eclipse.cdt.make.core.contents + org.eclipse.cdt.make.core.activeConfigSettings + + + org.eclipse.cdt.make.core.enableAutoBuild + true + + + org.eclipse.cdt.make.core.enableCleanBuild + true + + + org.eclipse.cdt.make.core.enableFullBuild + true + + + org.eclipse.cdt.make.core.fullBuildTarget + Device-Debug + + + org.eclipse.cdt.make.core.stopOnError + true + + + org.eclipse.cdt.make.core.useDefaultBuildCmd + true + + + + + com.rim.tad.tools.wst.jsdt.core.javascriptValidator + + + + + org.eclipse.cdt.managedbuilder.core.ScannerConfigBuilder + full,incremental, + + + + + com.rim.tad.tools.qml.core.qmlFileBuilder + + + + + com.qnx.tools.bbt.xml.core.bbtXMLValidationBuilder + + + + + + com.rim.tad.tools.wst.jsdt.core.jsNature + org.eclipse.cdt.core.cnature + org.eclipse.cdt.managedbuilder.core.managedBuildNature + org.eclipse.cdt.managedbuilder.core.ScannerConfigNature + com.qnx.tools.ide.bbt.core.bbtnature + org.eclipse.cdt.core.ccnature + com.rim.tad.tools.qml.core.qmlNature + + diff --git a/ExtendedSearchSample/ExtendedSearchSample.pro b/ExtendedSearchSample/ExtendedSearchSample.pro new file mode 100644 index 0000000..68cddeb --- /dev/null +++ b/ExtendedSearchSample/ExtendedSearchSample.pro @@ -0,0 +1,22 @@ +APP_NAME = ExtendedSearchSample + +CONFIG += qt warn_on cascades10 +LIBS += -lbbsystem -lbbdata + +include(config.pri) + +device { + CONFIG(debug, debug|release) { + # Device-Debug custom configuration + } + + CONFIG(release, debug|release) { + # Device-Release custom configuration + } +} + +simulator { + CONFIG(debug, debug|release) { + # Simulator-Debug custom configuration + } +} diff --git a/ExtendedSearchSample/Icon.xcf b/ExtendedSearchSample/Icon.xcf new file mode 100644 index 0000000..8703fbe Binary files /dev/null and b/ExtendedSearchSample/Icon.xcf differ diff --git a/ExtendedSearchSample/LICENSE b/ExtendedSearchSample/LICENSE new file mode 100644 index 0000000..01243f8 --- /dev/null +++ b/ExtendedSearchSample/LICENSE @@ -0,0 +1,201 @@ + Apache License + Version 2.0, January 2004 + http://www.apache.org/licenses/ + + TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION + + 1. Definitions. + + "License" shall mean the terms and conditions for use, reproduction, + and distribution as defined by Sections 1 through 9 of this document. + + "Licensor" shall mean the copyright owner or entity authorized by + the copyright owner that is granting the License. + + "Legal Entity" shall mean the union of the acting entity and all + other entities that control, are controlled by, or are under common + control with that entity. For the purposes of this definition, + "control" means (i) the power, direct or indirect, to cause the + direction or management of such entity, whether by contract or + otherwise, or (ii) ownership of fifty percent (50%) or more of the + outstanding shares, or (iii) beneficial ownership of such entity. + + "You" (or "Your") shall mean an individual or Legal Entity + exercising permissions granted by this License. + + "Source" form shall mean the preferred form for making modifications, + including but not limited to software source code, documentation + source, and configuration files. + + "Object" form shall mean any form resulting from mechanical + transformation or translation of a Source form, including but + not limited to compiled object code, generated documentation, + and conversions to other media types. + + "Work" shall mean the work of authorship, whether in Source or + Object form, made available under the License, as indicated by a + copyright notice that is included in or attached to the work + (an example is provided in the Appendix below). + + "Derivative Works" shall mean any work, whether in Source or Object + form, that is based on (or derived from) the Work and for which the + editorial revisions, annotations, elaborations, or other modifications + represent, as a whole, an original work of authorship. For the purposes + of this License, Derivative Works shall not include works that remain + separable from, or merely link (or bind by name) to the interfaces of, + the Work and Derivative Works thereof. + + "Contribution" shall mean any work of authorship, including + the original version of the Work and any modifications or additions + to that Work or Derivative Works thereof, that is intentionally + submitted to Licensor for inclusion in the Work by the copyright owner + or by an individual or Legal Entity authorized to submit on behalf of + the copyright owner. For the purposes of this definition, "submitted" + means any form of electronic, verbal, or written communication sent + to the Licensor or its representatives, including but not limited to + communication on electronic mailing lists, source code control systems, + and issue tracking systems that are managed by, or on behalf of, the + Licensor for the purpose of discussing and improving the Work, but + excluding communication that is conspicuously marked or otherwise + designated in writing by the copyright owner as "Not a Contribution." + + "Contributor" shall mean Licensor and any individual or Legal Entity + on behalf of whom a Contribution has been received by Licensor and + subsequently incorporated within the Work. + + 2. Grant of Copyright License. Subject to the terms and conditions of + this License, each Contributor hereby grants to You a perpetual, + worldwide, non-exclusive, no-charge, royalty-free, irrevocable + copyright license to reproduce, prepare Derivative Works of, + publicly display, publicly perform, sublicense, and distribute the + Work and such Derivative Works in Source or Object form. + + 3. Grant of Patent License. Subject to the terms and conditions of + this License, each Contributor hereby grants to You a perpetual, + worldwide, non-exclusive, no-charge, royalty-free, irrevocable + (except as stated in this section) patent license to make, have made, + use, offer to sell, sell, import, and otherwise transfer the Work, + where such license applies only to those patent claims licensable + by such Contributor that are necessarily infringed by their + Contribution(s) alone or by combination of their Contribution(s) + with the Work to which such Contribution(s) was submitted. If You + institute patent litigation against any entity (including a + cross-claim or counterclaim in a lawsuit) alleging that the Work + or a Contribution incorporated within the Work constitutes direct + or contributory patent infringement, then any patent licenses + granted to You under this License for that Work shall terminate + as of the date such litigation is filed. + + 4. Redistribution. You may reproduce and distribute copies of the + Work or Derivative Works thereof in any medium, with or without + modifications, and in Source or Object form, provided that You + meet the following conditions: + + (a) You must give any other recipients of the Work or + Derivative Works a copy of this License; and + + (b) You must cause any modified files to carry prominent notices + stating that You changed the files; and + + (c) You must retain, in the Source form of any Derivative Works + that You distribute, all copyright, patent, trademark, and + attribution notices from the Source form of the Work, + excluding those notices that do not pertain to any part of + the Derivative Works; and + + (d) If the Work includes a "NOTICE" text file as part of its + distribution, then any Derivative Works that You distribute must + include a readable copy of the attribution notices contained + within such NOTICE file, excluding those notices that do not + pertain to any part of the Derivative Works, in at least one + of the following places: within a NOTICE text file distributed + as part of the Derivative Works; within the Source form or + documentation, if provided along with the Derivative Works; or, + within a display generated by the Derivative Works, if and + wherever such third-party notices normally appear. The contents + of the NOTICE file are for informational purposes only and + do not modify the License. You may add Your own attribution + notices within Derivative Works that You distribute, alongside + or as an addendum to the NOTICE text from the Work, provided + that such additional attribution notices cannot be construed + as modifying the License. + + You may add Your own copyright statement to Your modifications and + may provide additional or different license terms and conditions + for use, reproduction, or distribution of Your modifications, or + for any such Derivative Works as a whole, provided Your use, + reproduction, and distribution of the Work otherwise complies with + the conditions stated in this License. + + 5. Submission of Contributions. Unless You explicitly state otherwise, + any Contribution intentionally submitted for inclusion in the Work + by You to the Licensor shall be under the terms and conditions of + this License, without any additional terms or conditions. + Notwithstanding the above, nothing herein shall supersede or modify + the terms of any separate license agreement you may have executed + with Licensor regarding such Contributions. + + 6. Trademarks. This License does not grant permission to use the trade + names, trademarks, service marks, or product names of the Licensor, + except as required for reasonable and customary use in describing the + origin of the Work and reproducing the content of the NOTICE file. + + 7. Disclaimer of Warranty. Unless required by applicable law or + agreed to in writing, Licensor provides the Work (and each + Contributor provides its Contributions) on an "AS IS" BASIS, + WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or + implied, including, without limitation, any warranties or conditions + of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A + PARTICULAR PURPOSE. You are solely responsible for determining the + appropriateness of using or redistributing the Work and assume any + risks associated with Your exercise of permissions under this License. + + 8. Limitation of Liability. In no event and under no legal theory, + whether in tort (including negligence), contract, or otherwise, + unless required by applicable law (such as deliberate and grossly + negligent acts) or agreed to in writing, shall any Contributor be + liable to You for damages, including any direct, indirect, special, + incidental, or consequential damages of any character arising as a + result of this License or out of the use or inability to use the + Work (including but not limited to damages for loss of goodwill, + work stoppage, computer failure or malfunction, or any and all + other commercial damages or losses), even if such Contributor + has been advised of the possibility of such damages. + + 9. Accepting Warranty or Additional Liability. While redistributing + the Work or Derivative Works thereof, You may choose to offer, + and charge a fee for, acceptance of support, warranty, indemnity, + or other liability obligations and/or rights consistent with this + License. However, in accepting such obligations, You may act only + on Your own behalf and on Your sole responsibility, not on behalf + of any other Contributor, and only if You agree to indemnify, + defend, and hold each Contributor harmless for any liability + incurred by, or claims asserted against, such Contributor by reason + of your accepting any such warranty or additional liability. + + END OF TERMS AND CONDITIONS + + APPENDIX: How to apply the Apache License to your work. + + To apply the Apache License to your work, attach the following + boilerplate notice, with the fields enclosed by brackets "[]" + replaced with your own identifying information. (Don't include + the brackets!) The text should be enclosed in the appropriate + comment syntax for the file format. We also recommend that a + file or class name and description of purpose be included on the + same "printed page" as the copyright notice for easier + identification within third-party archives. + + Copyright [yyyy] [name of copyright owner] + + Licensed under the Apache License, Version 2.0 (the "License"); + you may not use this file except in compliance with the License. + You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, software + distributed under the License is distributed on an "AS IS" BASIS, + WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + See the License for the specific language governing permissions and + limitations under the License. \ No newline at end of file diff --git a/ExtendedSearchSample/Makefile b/ExtendedSearchSample/Makefile new file mode 100644 index 0000000..35e53b4 --- /dev/null +++ b/ExtendedSearchSample/Makefile @@ -0,0 +1,6 @@ +QMAKE_TARGET = ExtendedSearchSample +PROJECT_DIR := $(dir $(word $(words $(MAKEFILE_LIST)),$(MAKEFILE_LIST))) +I18N_DIR := $(PROJECT_DIR)/translations + +include mk/cs-base.mk + diff --git a/ExtendedSearchSample/README.md b/ExtendedSearchSample/README.md new file mode 100644 index 0000000..8a971dc --- /dev/null +++ b/ExtendedSearchSample/README.md @@ -0,0 +1,15 @@ +ExtendedSearchSample +==================== + +A short example showing off how to integrate your app with Extended Search. + +Key files: + +bar-descriptor.xml - Contains the invoke target you need to register for extended search. + +applicationui.h/.cpp - The constructor connects to the InvokeManager's invoked() signal, and shows you how to handle a different startup sequence for your app if it's invoked. + It also contains the onInvoked method, which sets a "searchString" property in main.qml + +main.qml - Creates the searchString property. You could fill in the onSearchStringChanged method to do what you need to start a search in your app. + The rest of the file is a dummy UI that is using property binding to fake a search, so you can see what things look like if you test it yourself. + The property binding approach could work in your app well, depending on your use case. diff --git a/ExtendedSearchSample/assets/main.qml b/ExtendedSearchSample/assets/main.qml new file mode 100644 index 0000000..b164dae --- /dev/null +++ b/ExtendedSearchSample/assets/main.qml @@ -0,0 +1,33 @@ +// Default empty project template +import bb.cascades 1.0 + +Page { + property string searchString + onSearchStringChanged: { + // Show the search UI if it's not visible + + // Do the search + + } + + // This is just an example UI for you to test with + Container { + TextField { + id: searchField + text: searchString + hintText: "Enter search string" + onTextChanging: { + searchString = text; + } + } + Label { + text: "Searching for: " + searchString + } + + Label { + + text: searchString.length > 0 ? "No '" + searchString + "' found." : "" + } + } +} + diff --git a/ExtendedSearchSample/bar-descriptor.xml b/ExtendedSearchSample/bar-descriptor.xml new file mode 100644 index 0000000..6fa39ca --- /dev/null +++ b/ExtendedSearchSample/bar-descriptor.xml @@ -0,0 +1,112 @@ + + + + + + + + com.example.ExtendedSearchSample + + + Extended Search Sample + + + 1.0.0 + + + 1 + + + + + + The ExtendedSearchSample application + + + + + + Example Inc. + + + + + + true + none + false + + + + + APPLICATION + + bb.action.SEARCH.EXTENDED + application/vnd.bb.search.criteria + + + + + core.games + + armle-v7 + ExtendedSearchSample + + + Qnx/Cascades + armle-v7 + ExtendedSearchSample.so + + + armle-v7 + ExtendedSearchSample + + + x86 + ExtendedSearchSample + + + + + icon.png + + + icon.png + assets + + + + + + + + run_native + + + diff --git a/ExtendedSearchSample/config.pri b/ExtendedSearchSample/config.pri new file mode 100644 index 0000000..2c25f44 --- /dev/null +++ b/ExtendedSearchSample/config.pri @@ -0,0 +1,52 @@ +# Auto-generated by IDE. Any changes made by user will be lost! +BASEDIR = $$quote($$_PRO_FILE_PWD_) + +device { + CONFIG(debug, debug|release) { + SOURCES += $$quote($$BASEDIR/src/applicationui.cpp) \ + $$quote($$BASEDIR/src/main.cpp) + + HEADERS += $$quote($$BASEDIR/src/applicationui.hpp) + } + + CONFIG(release, debug|release) { + SOURCES += $$quote($$BASEDIR/src/applicationui.cpp) \ + $$quote($$BASEDIR/src/main.cpp) + + HEADERS += $$quote($$BASEDIR/src/applicationui.hpp) + } +} + +simulator { + CONFIG(debug, debug|release) { + SOURCES += $$quote($$BASEDIR/src/applicationui.cpp) \ + $$quote($$BASEDIR/src/main.cpp) + + HEADERS += $$quote($$BASEDIR/src/applicationui.hpp) + } +} + +INCLUDEPATH += $$quote($$BASEDIR/src) + +CONFIG += precompile_header + +PRECOMPILED_HEADER = $$quote($$BASEDIR/precompiled.h) + +lupdate_inclusion { + SOURCES += $$quote($$BASEDIR/../src/*.c) \ + $$quote($$BASEDIR/../src/*.c++) \ + $$quote($$BASEDIR/../src/*.cc) \ + $$quote($$BASEDIR/../src/*.cpp) \ + $$quote($$BASEDIR/../src/*.cxx) \ + $$quote($$BASEDIR/../assets/*.qml) \ + $$quote($$BASEDIR/../assets/*.js) \ + $$quote($$BASEDIR/../assets/*.qs) + + HEADERS += $$quote($$BASEDIR/../src/*.h) \ + $$quote($$BASEDIR/../src/*.h++) \ + $$quote($$BASEDIR/../src/*.hh) \ + $$quote($$BASEDIR/../src/*.hpp) \ + $$quote($$BASEDIR/../src/*.hxx) +} + +TRANSLATIONS = $$quote($${TARGET}.ts) diff --git a/ExtendedSearchSample/icon.png b/ExtendedSearchSample/icon.png new file mode 100644 index 0000000..777fd6f Binary files /dev/null and b/ExtendedSearchSample/icon.png differ diff --git a/ExtendedSearchSample/precompiled.h b/ExtendedSearchSample/precompiled.h new file mode 100644 index 0000000..6213dc4 --- /dev/null +++ b/ExtendedSearchSample/precompiled.h @@ -0,0 +1,2 @@ +// This file is used to store precompiled headers. +// It is intentionally left blank. It is up to you to decide which headers should be included here. diff --git a/ExtendedSearchSample/src/applicationui.cpp b/ExtendedSearchSample/src/applicationui.cpp new file mode 100644 index 0000000..83729eb --- /dev/null +++ b/ExtendedSearchSample/src/applicationui.cpp @@ -0,0 +1,54 @@ +// Default empty project template +#include "applicationui.hpp" + +#include +#include +#include + + + +ApplicationUI::ApplicationUI(bb::cascades::Application *app) +: QObject(app) +{ + + + + _invokeManager = new InvokeManager(this); + connect(_invokeManager, SIGNAL(invoked(const bb::system::InvokeRequest&)), + this, SLOT(onInvoked(const bb::system::InvokeRequest&))); + + switch (_invokeManager->startupMode()) { + case ApplicationStartupMode::LaunchApplication: + // Normal launch + break; + case ApplicationStartupMode::InvokeApplication: + // App was invoked. + // This is what the search app does, but you could + // also end up here if you have registered for other + // invocations. + + // You may want to set a special property or load a specific UI + break; + case ApplicationStartupMode::InvokeViewer: + case ApplicationStartupMode::InvokeCard: + // Invoked other ways, only applicable if you are using the invocation + // framework for something other than search. + break; + } + + QmlDocument *qml = QmlDocument::create("asset:///main.qml").parent(this); + _root = qml->createRootObject(); + app->setScene(_root); +} + +void ApplicationUI::onInvoked(const bb::system::InvokeRequest& invokeRequest) { + + if(invokeRequest.action() == "bb.action.SEARCH.EXTENDED") { + // Begin searching in app + _root->setProperty("searchString", QString(invokeRequest.data())); + } else { + // some other invocation.. + } +} + + diff --git a/ExtendedSearchSample/src/applicationui.hpp b/ExtendedSearchSample/src/applicationui.hpp new file mode 100644 index 0000000..9529bab --- /dev/null +++ b/ExtendedSearchSample/src/applicationui.hpp @@ -0,0 +1,36 @@ +// Default empty project template +#ifndef ApplicationUI_HPP_ +#define ApplicationUI_HPP_ + +#include +#include +#include +#include + +using namespace bb::cascades; +using namespace bb::system; + +namespace bb { namespace cascades { class Application; }} + +/*! + * @brief Application pane object + * + *Use this object to create and init app UI, to create context objects, to register the new meta types etc. + */ +class ApplicationUI : public QObject +{ + Q_OBJECT +public: + ApplicationUI(bb::cascades::Application *app); + virtual ~ApplicationUI() {} + +public slots: + void onInvoked(const bb::system::InvokeRequest& invokeRequest); + +private: + AbstractPane *_root; + InvokeManager *_invokeManager; +}; + + +#endif /* ApplicationUI_HPP_ */ diff --git a/ExtendedSearchSample/src/main.cpp b/ExtendedSearchSample/src/main.cpp new file mode 100644 index 0000000..d2b0d83 --- /dev/null +++ b/ExtendedSearchSample/src/main.cpp @@ -0,0 +1,32 @@ +// Default empty project template +#include + +#include +#include +#include "applicationui.hpp" + +// include JS Debugger / CS Profiler enabler +// this feature is enabled by default in the debug build only +#include + +using namespace bb::cascades; + +Q_DECL_EXPORT int main(int argc, char **argv) +{ + // this is where the server is started etc + Application app(argc, argv); + + // localization support + QTranslator translator; + QString locale_string = QLocale().name(); + QString filename = QString( "ExtendedSearchSample_%1" ).arg( locale_string ); + if (translator.load(filename, "app/native/qm")) { + app.installTranslator( &translator ); + } + + new ApplicationUI(&app); + + // we complete the transaction started in the app constructor and start the client event loop here + return Application::exec(); + // when loop is exited the Application deletes the scene which deletes all its children (per qt rules for children) +} diff --git a/ExtendedSearchSample/translations/ExtendedSearchSample.pro b/ExtendedSearchSample/translations/ExtendedSearchSample.pro new file mode 100644 index 0000000..7d02a4b --- /dev/null +++ b/ExtendedSearchSample/translations/ExtendedSearchSample.pro @@ -0,0 +1 @@ +include (../ExtendedSearchSample.pro) diff --git a/ExtendedSearchSample/translations/ExtendedSearchSample.ts b/ExtendedSearchSample/translations/ExtendedSearchSample.ts new file mode 100644 index 0000000..07a7469 --- /dev/null +++ b/ExtendedSearchSample/translations/ExtendedSearchSample.ts @@ -0,0 +1,4 @@ + + + + diff --git a/ExtendedSearchSample/translations/Makefile b/ExtendedSearchSample/translations/Makefile new file mode 100644 index 0000000..9e43759 --- /dev/null +++ b/ExtendedSearchSample/translations/Makefile @@ -0,0 +1,12 @@ +QMAKE_TARGET = ExtendedSearchSample +LUPDATE = $(QNX_HOST)/usr/bin/lupdate +LRELEASE = $(QNX_HOST)/usr/bin/lrelease + +update: $(QMAKE_TARGET).pro FORCE + $(LUPDATE) $(QMAKE_TARGET).pro + +release: $(QMAKE_TARGET).pro $(QMAKE_TARGET).ts + $(LRELEASE) $(QMAKE_TARGET).pro + +FORCE: +