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__LOCKEDSCREEN didn't catch a thing (Yosemite). 'loginwindow' did #17
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Thanks for the report! I haven't written the OSX parts since I work on a Ubuntu machine, so I'm not very familiar with the code there. Is this fixable on your end by tuning the config? Or is this something that is breaking your experience? I'm not sure about what the fix would be right now. |
Well, adding But if it really prevents going into sleep mode, that would be an issue... Does anybody eperienced the same? Or, can anybody test it too? |
I'm using OSX also, and I can confirm that I'm not sure how to know if it is preventing the computer from sleeping. I think that the program is still running, because it shows up as Locked Screen on the graph -- does that mean it's not sleeping? |
By the way, I get |
Tried ulogme for two days in MacOsX Yosemite. Most events were into "MISC", and even after customizing my render settings, I observed MISC was still big. Then discovered
loginwindow
event was captured instead of__LOCKEDSCREEN
.Not sure if it has something to do with any custom Mac config? In fact I usually put my Macbook to sleep while having lunch, and
loginwindow
was registered on that time... also the Mac was warm when returning from lunch, which makes me think that ulogme prevented it of going to sleep (this is not confirmed, though. I need more testing). Anyway, I got thatloginwindow
event and none of__LOCKEDSCREEN
.PS: congrats for the tool, I love it 😉
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