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glm import problem #5

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Lionel-Litao opened this issue Jun 6, 2016 · 10 comments
Open

glm import problem #5

Lionel-Litao opened this issue Jun 6, 2016 · 10 comments

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@Lionel-Litao
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How can I fix the glm import error,The import glm cannot be resolved! Thank you very much.

@elect86
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elect86 commented Jun 7, 2016

Did you try to update glm?

Which imports fail?

@mikera
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mikera commented Dec 15, 2016

I get the same issue, having just imported modern-jogl-examples as a maven project in Eclipse:

The following lines all give "The import xxx cannot be resolved" in framework.Framework, for example:

import glm.vec._2.i.Vec2i;
import glutil.BufferUtils;
import glutil.GlDebugOutput;

Assume it is a problem of some missing dependencies in the Maven build?

@mikera
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mikera commented Dec 15, 2016

Hmmm seems like some of these can be fixed by manually adding the libs to the project. Still, would be better if these were real Maven dependencies....

@elect86
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elect86 commented Dec 15, 2016

Hi Mike!

Yes, you are totally right..

The thing is that I don't have the time and I am not that familiar with Maven yet, another guy is helping me on that side, but he is currently busy

Would you like to take care/push?

Ps: has this something to do with Steam Legions? :p

@mikera
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mikera commented Dec 16, 2016

Well it's the other projects that need to deploy to Maven really.

I think some of the deps in lib may be out of date also..... is it possible that we need a new version of glutil package, I'm missing things like UniformBlockArray and a MatrixStack constructor etc.

New version of /modern-jogl-example/lib/javaUnofficialOpenglSDK.jar required perhaps?

I'm experimenting with JOGL for a new game idea I'm working on.

@elect86
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elect86 commented Jan 17, 2017

I am gonna update it to gradle sooner or later

@NicoKiaru
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I am using Netbeans and I also have troubles to find and add glutil and glm as dependencies. Is there any chance that you will make maven work for these samples ? I am writing a plugin for ImageJ and they advise to use maven (https://imagej.net/Introduction_into_Developing_Plugins). Otherwise I suppose I'll have to understand what is gradle ;)

Thanks for the nice work!

@elect86
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elect86 commented Feb 7, 2017

Don't worry, you won't need to know gradle to use it, I'll let you know ;)

@alicanalbayrak
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Hey guys, I'm really sorry for the late reply. Especially sorry from @elect86. I've been busy for awhile. As @elect86 said, sooner or later we need to start learning gradle.

Meantime, I'm getting e-mails from who wants to try examples as it is right now. Today, I did commit stuff some in my forked repo. To whom it may want to try it with maven, can take a look. Please let me know if any error occurs on maven project.

@mikera @NicoKiaru

@elect86
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elect86 commented Feb 21, 2017

Thanks Ali for your maven solution in the meanwhile! :)

I just committed the first 2 tutorials plus tut03.cpuPositionOffset with gradle, it'd be nice to get some feedback if everything works out in one click :p

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