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Player goes out of the shader box when physically moving in VR #1

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jure opened this issue Mar 2, 2021 · 0 comments
Open

Player goes out of the shader box when physically moving in VR #1

jure opened this issue Mar 2, 2021 · 0 comments
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jure commented Mar 2, 2021

When moving physically far in VR, the player strays from their shader box, and disappears. The app should track head position and move the box with the head position too.

@jure jure added the bug Something isn't working label Mar 2, 2021
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