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The first time the palette is shifted, there is a pause because the sprite sheet has to be re-rendered and it is not fast enough. It may be possible to optimize it further, or find a different way to shift the palette. PicoLove uses shaders, but shaders are not yet supported by lovepotion, and as of now there is no plans to add support.
The text was updated successfully, but these errors were encountered:
The first time the palette is shifted, there is a pause because the sprite sheet has to be re-rendered and it is not fast enough. It may be possible to optimize it further, or find a different way to shift the palette. PicoLove uses shaders, but shaders are not yet supported by lovepotion, and as of now there is no plans to add support.
The text was updated successfully, but these errors were encountered: