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trimesh.cpp
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trimesh.cpp
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#include "trimesh.h"
// needed for implementation
#include <cassert>
#include <set>
#include <iostream>
#include <algorithm>
namespace trimesh {
typedef std::map<std::pair<trimesh_t::index_t, trimesh_t::index_t>, trimesh_t::index_t> directed_edge2index_map_t;
trimesh_t::index_t directed_edge2face_index(const directed_edge2index_map_t& de2fi, trimesh_t::index_t vertex_i, trimesh_t::index_t vertex_j) {
assert(!de2fi.empty());
directed_edge2index_map_t::const_iterator it = de2fi.find(std::make_pair(vertex_i, vertex_j));
// If no such directed edge exists, then there's no such face in the mesh.
// The edge must be a boundary edge.
// In this case, the reverse orientation edge must have a face.
if (it == de2fi.end()) {
assert(de2fi.find(std::make_pair(vertex_j, vertex_i)) != de2fi.end());
return -1;
}
return it->second;
}
void trimesh_t::build(const unsigned long num_vertices, const unsigned long num_triangles, const triangle_t* triangles, const unsigned long num_edges, const edge_t* edges) {
/*
Generates all half edge data structures for the mesh given by its vertices 'self.vs'
and faces 'self.faces'.
Python version used heavily
*/
assert(triangles);
assert(edges);
directed_edge2index_map_t de2fi;
for (int fi = 0; fi <num_triangles; ++fi) {
const triangle_t& tri = triangles[fi];
de2fi[std::make_pair(tri.v[0], tri.v[1])] = fi;
de2fi[std::make_pair(tri.v[1], tri.v[2])] = fi;
de2fi[std::make_pair(tri.v[2], tri.v[0])] = fi;
}
clear();
_vertex_halfedges.resize(num_vertices, -1);
_face_halfedges.resize(num_triangles, -1);
_edge_halfedges.resize(num_edges, -1);
_halfedges.reserve(num_edges*2);
for (int ei = 0; ei <num_edges; ++ei) {
const edge_t& edge = edges[ei];
// Add the halfedge_t structures to the end of the list.
const index_t he0index = _halfedges.size();
_halfedges.push_back(halfedge_t());
halfedge_t& he0 = _halfedges.back();
const index_t he1index = _halfedges.size();
_halfedges.push_back(halfedge_t());
halfedge_t& he1 = _halfedges.back();
// The face will be -1 if it is a boundary half-edge.
he0.face = directed_edge2face_index(de2fi, edge.v[0], edge.v[1]);
he0.to_vertex = edge.v[1];
he0.edge = ei;
// The face will be -1 if it is a boundary half-edge.
he1.face = directed_edge2face_index(de2fi, edge.v[1], edge.v[0]);
he1.to_vertex = edge.v[0];
he1.edge = ei;
// Store the opposite half-edge index.
he0.opposite_he = he1index;
he1.opposite_he = he0index;
// Also store the index in our _directed_edge2he_index map.
assert(_directed_edge2he_index.find(std::make_pair(edge.v[0], edge.v[1])) == _directed_edge2he_index.end());
assert(_directed_edge2he_index.find(std::make_pair(edge.v[1], edge.v[0])) == _directed_edge2he_index.end());
_directed_edge2he_index[std::make_pair(edge.v[0], edge.v[1])] = he0index;
_directed_edge2he_index[std::make_pair(edge.v[1], edge.v[0])] = he1index;
// If the vertex pointed to by a half-edge doesn't yet have an out-going
// halfedge, store the opposite halfedge.
// Also, if the vertex is a boundary vertex, make sure its
// out-going halfedge is a boundary halfedge.
// NOTE: Halfedge data structure can't properly handle butterfly vertices.
// If the mesh has butterfly vertices, there will be multiple outgoing
// boundary halfedges. Because we have to pick one as the vertex's outgoing
// halfedge, we can't iterate over all neighbors, only a single wing of the
// butterfly.
if (_vertex_halfedges[he0.to_vertex] == -1 || -1 == he1.face) {
_vertex_halfedges[he0.to_vertex] = he0.opposite_he;
}
if (_vertex_halfedges[he1.to_vertex] == -1 || -1 == he0.face) {
_vertex_halfedges[he1.to_vertex] = he1.opposite_he;
}
// If the face pointed to by a half-edge doesn't yet have a
// halfedge pointing to it, store the halfedge.
if (-1 != he0.face && _face_halfedges[he0.face] == -1) {
_face_halfedges[he0.face] = he0index;
}
if (-1 != he1.face && _face_halfedges[he1.face] == -1) {
_face_halfedges[he1.face] = he1index;
}
// Store one of the half-edges for the edge.
assert(_edge_halfedges[ei] == -1);
_edge_halfedges[ei] = he0index;
}
// Now that all the half-edges are created, set the remaining next_he field.
// We can't yet handle boundary halfedges, so store them for later.
std::vector<index_t> boundary_heis;
for (int hei = 0; hei <_halfedges.size(); ++hei) {
halfedge_t& he = _halfedges.at(hei);
// Store boundary halfedges for later.
if (-1 == he.face) {
boundary_heis.push_back(hei);
continue;
}
const triangle_t& face = triangles[he.face];
const index_t i = he.to_vertex;
index_t j = -1;
if (face.v[0] == i) j = face.v[1];
else if (face.v[1] == i) j = face.v[2];
else if (face.v[2] == i) j = face.v[0];
assert(-1 != j);
he.next_he = _directed_edge2he_index[std::make_pair(i,j)];
}
// Make a map from vertices to boundary halfedges (indices) originating from them.
// NOTE: There will only be multiple originating boundary halfedges at butterfly vertices.
std::map<index_t, std::set<index_t>> vertex2outgoing_boundary_hei;
for (std::vector<index_t>::const_iterator hei = boundary_heis.begin(); hei != boundary_heis.end(); ++hei) {
const index_t originating_vertex = _halfedges[_halfedges[*hei].opposite_he].to_vertex;
vertex2outgoing_boundary_hei[originating_vertex].insert(*hei);
if (vertex2outgoing_boundary_hei[originating_vertex].size()> 1) {
std::cerr <<"Butterfly vertex encountered.\n";
}
}
// for each boundary halfedge, make its next_he one of the boundary halfedges
// originating at its to_vertex.
for (std::vector<index_t>::const_iterator hei = boundary_heis.begin(); hei != boundary_heis.end(); ++hei) {
halfedge_t& he = _halfedges[*hei];
std::set<index_t>& outgoing = vertex2outgoing_boundary_hei[he.to_vertex];
if (!outgoing.empty()) {
std::set<index_t>::iterator outgoing_hei = outgoing.begin();
he.next_he = *outgoing_hei;
outgoing.erase(outgoing_hei);
}
}
}
std::vector<trimesh_t::index_t> trimesh_t::boundary_vertices() const {
// Returns a list of the vertex indices on the boundary.
std::set<index_t> result;
for (int hei = 0; hei <_halfedges.size(); ++hei)
{
const halfedge_t& he = _halfedges[hei];
if (-1 == he.face)
{
// result.extend(self.he_index2directed_edge(hei))
result.insert(he.to_vertex);
result.insert(_halfedges[he.opposite_he].to_vertex);
}
}
return std::vector<index_t>(result.begin(), result.end());
}
std::vector<std::pair<trimesh_t::index_t, trimesh_t::index_t>> trimesh_t::boundary_edges() const {
// Returns a list of undirected boundary edges (i,j). If (i,j) is in the result, (j,i) will not be.
std::vector<std::pair<index_t, index_t>> result;
for (int hei = 0; hei <_halfedges.size(); ++hei) {
const halfedge_t& he = _halfedges[hei];
if (-1 == he.face)
{
result.push_back(he_index2directed_edge(hei));
}
}
return result;
}
void unordered_edges_from_triangles(const unsigned long num_triangles, const triangle_t* triangles, std::vector<edge_t>& edges_out) {
typedef std::set<std::pair<index_t, index_t>> edge_set_t;
edge_set_t edges;
for (int t = 0; t <num_triangles; ++t) {
edges.insert(std::make_pair(std::min(triangles[t].i(), triangles[t].j()), std::max(triangles[t].i(), triangles[t].j())));
edges.insert(std::make_pair(std::min(triangles[t].j(), triangles[t].k()), std::max(triangles[t].j(), triangles[t].k())));
edges.insert(std::make_pair(std::min(triangles[t].k(), triangles[t].i()), std::max(triangles[t].k(), triangles[t].i())));
}
edges_out.resize(edges.size());
int e = 0;
for (edge_set_t::const_iterator it = edges.begin(); it != edges.end(); ++it, ++e) {
edges_out.at(e).start() = it->first;
edges_out.at(e).end() = it->second;
}
}
}