Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Skyrim LE project has the wrong Import path defined #146

Open
blu3mania opened this issue Jan 31, 2021 · 0 comments
Open

Skyrim LE project has the wrong Import path defined #146

blu3mania opened this issue Jan 31, 2021 · 0 comments
Assignees
Labels
bug Something isn't working good first issue Good for newcomers

Comments

@blu3mania
Copy link

blu3mania commented Jan 31, 2021

Describe the bug
Newly generated Skyrim LE project has the wrong Import path defined.

To Reproduce
Steps to reproduce the behavior:

  1. Generate a new Skyrim LE project file.
  2. Check Imports section. It contains 2 import paths, one is ".\Source\Scripts" and the other is "C:\Program Files (x86)\Steam\SteamApps\Common\Skyrim\Data\Source\Scripts"

This source file structure "Data\Source\Scripts" is for SSE I believe. In LE it should be "Data\Scripts\Source".

This reddit post talks about the difference in source file directory: https://www.reddit.com/r/skyrimmods/comments/812s64/ck_64bit_how_to_change_scriptsource_directory_to/

It does seem to be a bug in SSE's Creation Kit...

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working good first issue Good for newcomers
Projects
None yet
Development

No branches or pull requests

2 participants