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hxcmod.c
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hxcmod.c
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///////////////////////////////////////////////////////////////////////////////////
//-------------------------------------------------------------------------------//
//-------------------------------------------------------------------------------//
//-----------H----H--X----X-----CCCCC----22222----0000-----0000------11----------//
//----------H----H----X-X-----C--------------2---0----0---0----0--1--1-----------//
//---------HHHHHH-----X------C----------22222---0----0---0----0-----1------------//
//--------H----H----X--X----C----------2-------0----0---0----0-----1-------------//
//-------H----H---X-----X---CCCCC-----222222----0000-----0000----1111------------//
//-------------------------------------------------------------------------------//
//----------------------------------------------------- http://hxc2001.free.fr --//
///////////////////////////////////////////////////////////////////////////////////
// File : hxcmod.c
// Contains: a tiny mod player
//
// Written by: Jean-François DEL NERO
//
// You are free to do what you want with this code.
// A credit is always appreciated if you include it into your prod :)
//
// This file include some parts of the Noisetracker/Soundtracker/Protracker
// Module Format documentation written by Andrew Scott (Adrenalin Software)
// (modformat.txt)
//
// The core (hxcmod.c/hxcmod.h) is designed to have the least external dependency.
// So it should be usable on almost all OS and systems.
// Please also note that no dynamic allocation is done into the HxCMOD core.
//
// Change History (most recent first):
///////////////////////////////////////////////////////////////////////////////////
// HxCMOD Core API:
// -------------------------------------------
// int hxcmod_init(modcontext * modctx)
//
// - Initialize the modcontext buffer. Must be called before doing anything else.
// Return 1 if success. 0 in case of error.
// -------------------------------------------
// int hxcmod_load( modcontext * modctx, void * mod_data, int mod_data_size )
//
// - "Load" a MOD from memory (from "mod_data" with size "mod_data_size").
// Return 1 if success. 0 in case of error.
// -------------------------------------------
// void hxcmod_fillbuffer( modcontext * modctx, unsigned short * outbuffer, mssize nbsample, tracker_buffer_state * trkbuf )
//
// - Generate and return the next samples chunk to outbuffer.
// nbsample specify the number of stereo 16bits samples you want.
// The output format is signed 44100Hz 16-bit Stereo PCM samples.
// The output buffer size in byte must be equal to ( nbsample * 2 * 2 ).
// The optional trkbuf parameter can be used to get detailed status of the player. Put NULL/0 is unused.
// -------------------------------------------
// void hxcmod_unload( modcontext * modctx )
// - "Unload" / clear the player status.
// -------------------------------------------
///////////////////////////////////////////////////////////////////////////////////
#include "hxcmod.h"
///////////////////////////////////////////////////////////////////////////////////
// Effects list
#define EFFECT_ARPEGGIO 0x0 // Supported
#define EFFECT_PORTAMENTO_UP 0x1 // Supported
#define EFFECT_PORTAMENTO_DOWN 0x2 // Supported
#define EFFECT_TONE_PORTAMENTO 0x3 // Supported
#define EFFECT_VIBRATO 0x4 // Supported
#define EFFECT_VOLSLIDE_TONEPORTA 0x5 // Supported
#define EFFECT_VOLSLIDE_VIBRATO 0x6 // Supported
#define EFFECT_VOLSLIDE_TREMOLO 0x7 // - TO BE DONE -
#define EFFECT_SET_PANNING 0x8 // - TO BE DONE -
#define EFFECT_SET_OFFSET 0x9 // Supported
#define EFFECT_VOLUME_SLIDE 0xA // Supported
#define EFFECT_JUMP_POSITION 0xB // Supported
#define EFFECT_SET_VOLUME 0xC // Supported
#define EFFECT_PATTERN_BREAK 0xD // Supported
#define EFFECT_EXTENDED 0xE
#define EFFECT_E_FINE_PORTA_UP 0x1 // Supported
#define EFFECT_E_FINE_PORTA_DOWN 0x2 // Supported
#define EFFECT_E_GLISSANDO_CTRL 0x3 // - TO BE DONE -
#define EFFECT_E_VIBRATO_WAVEFORM 0x4 // - TO BE DONE -
#define EFFECT_E_SET_FINETUNE 0x5 // Supported
#define EFFECT_E_PATTERN_LOOP 0x6 // Supported
#define EFFECT_E_TREMOLO_WAVEFORM 0x7 // - TO BE DONE -
#define EFFECT_E_SET_PANNING_2 0x8 // - TO BE DONE -
#define EFFECT_E_RETRIGGER_NOTE 0x9 // Supported
#define EFFECT_E_FINE_VOLSLIDE_UP 0xA // Supported
#define EFFECT_E_FINE_VOLSLIDE_DOWN 0xB // Supported
#define EFFECT_E_NOTE_CUT 0xC // Supported
#define EFFECT_E_NOTE_DELAY 0xD // Supported
#define EFFECT_E_PATTERN_DELAY 0xE // Supported
#define EFFECT_E_INVERT_LOOP 0xF // Supported (W.I.P)
#define EFFECT_SET_SPEED 0xF0 // Supported
#define EFFECT_SET_TEMPO 0xF2 // Supported
#define PERIOD_TABLE_LENGTH MAXNOTES
//
// Finetuning periods -> Amiga period * 2^(-finetune/12/8)
//
static const short periodtable[]=
{
// Finetune 0 (* 1.000000), Offset 0x0000
27392, 25856, 24384, 23040, 21696, 20480, 19328, 18240, 17216, 16256, 15360, 14496,
13696, 12928, 12192, 11520, 10848, 10240, 9664, 9120, 8606, 8128, 7680, 7248,
6848, 6464, 6096, 5760, 5424, 5120, 4832, 4560, 4304, 4064, 3840, 3624,
3424, 3232, 3048, 2880, 2712, 2560, 2416, 2280, 2152, 2032, 1920, 1812,
1712, 1616, 1524, 1440, 1356, 1280, 1208, 1140, 1076, 1016, 960, 906,
856, 808, 762, 720, 678, 640, 604, 570, 538, 508, 480, 453,
428, 404, 381, 360, 339, 320, 302, 285, 269, 254, 240, 226,
214, 202, 190, 180, 170, 160, 151, 143, 135, 127, 120, 113,
107, 101, 95, 90, 85, 80, 75, 71, 67, 63, 60, 56,
53, 50, 47, 45, 42, 40, 37, 35, 33, 31, 30, 28,
27, 25, 24, 22, 21, 20, 19, 18, 17, 16, 15, 14,
13, 13, 12, 11, 11, 10, 9, 9, 8, 8, 7, 7,
// Finetune 1 (* 0.992806), Offset 0x0120
27195, 25670, 24209, 22874, 21540, 20333, 19189, 18109, 17092, 16139, 15249, 14392,
13597, 12835, 12104, 11437, 10770, 10166, 9594, 9054, 8544, 8070, 7625, 7196,
6799, 6417, 6052, 5719, 5385, 5083, 4797, 4527, 4273, 4035, 3812, 3598,
3399, 3209, 3026, 2859, 2692, 2542, 2399, 2264, 2137, 2017, 1906, 1799,
1700, 1604, 1513, 1430, 1346, 1271, 1199, 1132, 1068, 1009, 953, 899,
850, 802, 757, 715, 673, 635, 600, 566, 534, 504, 477, 450,
425, 401, 378, 357, 337, 318, 300, 283, 267, 252, 238, 224,
212, 201, 189, 179, 169, 159, 150, 142, 134, 126, 119, 112,
106, 100, 94, 89, 84, 79, 74, 70, 67, 63, 60, 56,
53, 50, 47, 45, 42, 40, 37, 35, 33, 31, 30, 28,
27, 25, 24, 22, 21, 20, 19, 18, 17, 16, 15, 14,
13, 13, 12, 11, 11, 10, 9, 9, 8, 8, 7, 7,
// Finetune 2 (* 0.985663), Offset 0x0240
26999, 25485, 24034, 22710, 21385, 20186, 19051, 17978, 16969, 16023, 15140, 14288,
13500, 12743, 12017, 11355, 10692, 10093, 9525, 8989, 8483, 8011, 7570, 7144,
6750, 6371, 6009, 5677, 5346, 5047, 4763, 4495, 4242, 4006, 3785, 3572,
3375, 3186, 3004, 2839, 2673, 2523, 2381, 2247, 2121, 2003, 1892, 1786,
1687, 1593, 1502, 1419, 1337, 1262, 1191, 1124, 1061, 1001, 946, 893,
844, 796, 751, 710, 668, 631, 595, 562, 530, 501, 473, 447,
422, 398, 376, 355, 334, 315, 298, 281, 265, 250, 237, 223,
211, 199, 187, 177, 168, 158, 149, 141, 133, 125, 118, 111,
105, 100, 94, 89, 84, 79, 74, 70, 66, 62, 59, 55,
52, 49, 46, 44, 41, 39, 36, 34, 33, 31, 30, 28,
27, 25, 24, 22, 21, 20, 19, 18, 17, 16, 15, 14,
13, 13, 12, 11, 11, 10, 9, 9, 8, 8, 7, 7,
// Finetune 3 (* 0.978572), Offset 0x0360
26805, 25302, 23862, 22546, 21231, 20041, 18914, 17849, 16847, 15908, 15031, 14185,
13403, 12651, 11931, 11273, 10616, 10021, 9457, 8925, 8422, 7954, 7515, 7093,
6701, 6325, 5965, 5637, 5308, 5010, 4728, 4462, 4212, 3977, 3758, 3546,
3351, 3163, 2983, 2818, 2654, 2505, 2364, 2231, 2106, 1988, 1879, 1773,
1675, 1581, 1491, 1409, 1327, 1253, 1182, 1116, 1053, 994, 939, 887,
838, 791, 746, 705, 663, 626, 591, 558, 526, 497, 470, 443,
419, 395, 373, 352, 332, 313, 296, 279, 263, 249, 235, 221,
209, 198, 186, 176, 166, 157, 148, 140, 132, 124, 117, 111,
105, 99, 93, 88, 83, 78, 73, 69, 66, 62, 59, 55,
52, 49, 46, 44, 41, 39, 36, 34, 32, 30, 29, 27,
26, 24, 23, 22, 21, 20, 19, 18, 17, 16, 15, 14,
13, 13, 12, 11, 11, 10, 9, 9, 8, 8, 7, 7,
// Finetune 4 (* 0.971532), Offset 0x0480
26612, 25120, 23690, 22384, 21078, 19897, 18778, 17721, 16726, 15793, 14923, 14083,
13306, 12560, 11845, 11192, 10539, 9948, 9389, 8860, 8361, 7897, 7461, 7042,
6653, 6280, 5922, 5596, 5270, 4974, 4694, 4430, 4181, 3948, 3731, 3521,
3327, 3140, 2961, 2798, 2635, 2487, 2347, 2215, 2091, 1974, 1865, 1760,
1663, 1570, 1481, 1399, 1317, 1244, 1174, 1108, 1045, 987, 933, 880,
832, 785, 740, 700, 659, 622, 587, 554, 523, 494, 466, 440,
416, 392, 370, 350, 329, 311, 293, 277, 261, 247, 233, 220,
208, 196, 185, 175, 165, 155, 147, 139, 131, 123, 117, 110,
104, 98, 92, 87, 83, 78, 73, 69, 65, 61, 58, 54,
51, 49, 46, 44, 41, 39, 36, 34, 32, 30, 29, 27,
26, 24, 23, 21, 20, 19, 18, 17, 17, 16, 15, 14,
13, 13, 12, 11, 11, 10, 9, 9, 8, 8, 7, 7,
// Finetune 5 (* 0.964542), Offset 0x05a0
26421, 24939, 23519, 22223, 20927, 19754, 18643, 17593, 16606, 15680, 14815, 13982,
13210, 12470, 11760, 11112, 10463, 9877, 9321, 8797, 8301, 7840, 7408, 6991,
6605, 6235, 5880, 5556, 5232, 4938, 4661, 4398, 4151, 3920, 3704, 3496,
3303, 3117, 2940, 2778, 2616, 2469, 2330, 2199, 2076, 1960, 1852, 1748,
1651, 1559, 1470, 1389, 1308, 1235, 1165, 1100, 1038, 980, 926, 874,
826, 779, 735, 694, 654, 617, 583, 550, 519, 490, 463, 437,
413, 390, 367, 347, 327, 309, 291, 275, 259, 245, 231, 218,
206, 195, 183, 174, 164, 154, 146, 138, 130, 122, 116, 109,
103, 97, 92, 87, 82, 77, 72, 68, 65, 61, 58, 54,
51, 48, 45, 43, 41, 39, 36, 34, 32, 30, 29, 27,
26, 24, 23, 21, 20, 19, 18, 17, 16, 15, 14, 14,
13, 13, 12, 11, 11, 10, 9, 9, 8, 8, 7, 7,
// Finetune 6 (* 0.957603), Offset 0x06c0
26231, 24760, 23350, 22063, 20776, 19612, 18509, 17467, 16486, 15567, 14709, 13881,
13115, 12380, 11675, 11032, 10388, 9806, 9254, 8733, 8241, 7783, 7354, 6941,
6558, 6190, 5838, 5516, 5194, 4903, 4627, 4367, 4122, 3892, 3677, 3470,
3279, 3095, 2919, 2758, 2597, 2451, 2314, 2183, 2061, 1946, 1839, 1735,
1639, 1547, 1459, 1379, 1299, 1226, 1157, 1092, 1030, 973, 919, 868,
820, 774, 730, 689, 649, 613, 578, 546, 515, 486, 460, 434,
410, 387, 365, 345, 325, 306, 289, 273, 258, 243, 230, 216,
205, 193, 182, 172, 163, 153, 145, 137, 129, 122, 115, 108,
102, 97, 91, 86, 81, 77, 72, 68, 64, 60, 57, 54,
51, 48, 45, 43, 40, 38, 35, 34, 32, 30, 29, 27,
26, 24, 23, 21, 20, 19, 18, 17, 16, 15, 14, 13,
12, 12, 11, 11, 11, 10, 9, 9, 8, 8, 7, 7,
// Finetune 7 (* 0.950714), Offset 0x07e0
26042, 24582, 23182, 21904, 20627, 19471, 18375, 17341, 16367, 15455, 14603, 13782,
13021, 12291, 11591, 10952, 10313, 9735, 9188, 8671, 8182, 7727, 7301, 6891,
6510, 6145, 5796, 5476, 5157, 4868, 4594, 4335, 4092, 3864, 3651, 3445,
3255, 3073, 2898, 2738, 2578, 2434, 2297, 2168, 2046, 1932, 1825, 1723,
1628, 1536, 1449, 1369, 1289, 1217, 1148, 1084, 1023, 966, 913, 861,
814, 768, 724, 685, 645, 608, 574, 542, 511, 483, 456, 431,
407, 384, 362, 342, 322, 304, 287, 271, 256, 241, 228, 215,
203, 192, 181, 171, 162, 152, 144, 136, 128, 121, 114, 107,
102, 96, 90, 86, 81, 76, 71, 68, 64, 60, 57, 53,
50, 48, 45, 43, 40, 38, 35, 33, 31, 29, 29, 27,
26, 24, 23, 21, 20, 19, 18, 17, 16, 15, 14, 13,
12, 12, 11, 10, 10, 10, 9, 9, 8, 8, 7, 7,
// Finetune -8 (* 1.059463), Offset 0x0900
29021, 27393, 25834, 24410, 22986, 21698, 20477, 19325, 18240, 17223, 16273, 15358,
14510, 13697, 12917, 12205, 11493, 10849, 10239, 9662, 9118, 8611, 8137, 7679,
7255, 6848, 6458, 6103, 5747, 5424, 5119, 4831, 4560, 4306, 4068, 3839,
3628, 3424, 3229, 3051, 2873, 2712, 2560, 2416, 2280, 2153, 2034, 1920,
1814, 1712, 1615, 1526, 1437, 1356, 1280, 1208, 1140, 1076, 1017, 960,
907, 856, 807, 763, 718, 678, 640, 604, 570, 538, 509, 480,
453, 428, 404, 381, 359, 339, 320, 302, 285, 269, 254, 239,
227, 214, 201, 191, 180, 170, 160, 152, 143, 135, 127, 120,
113, 107, 101, 95, 90, 85, 79, 75, 71, 67, 64, 59,
56, 53, 50, 48, 44, 42, 39, 37, 35, 33, 32, 30,
29, 26, 25, 23, 22, 21, 20, 19, 18, 17, 16, 15,
14, 14, 13, 12, 12, 11, 10, 10, 8, 8, 7, 7,
// Finetune -7 (* 1.051841), Offset 0x0a20
28812, 27196, 25648, 24234, 22821, 21542, 20330, 19186, 18108, 17099, 16156, 15247,
14406, 13598, 12824, 12117, 11410, 10771, 10165, 9593, 9052, 8549, 8078, 7624,
7203, 6799, 6412, 6059, 5705, 5385, 5082, 4796, 4527, 4275, 4039, 3812,
3602, 3400, 3206, 3029, 2853, 2693, 2541, 2398, 2264, 2137, 2020, 1906,
1801, 1700, 1603, 1515, 1426, 1346, 1271, 1199, 1132, 1069, 1010, 953,
900, 850, 802, 757, 713, 673, 635, 600, 566, 534, 505, 476,
450, 425, 401, 379, 357, 337, 318, 300, 283, 267, 252, 238,
225, 212, 200, 189, 179, 168, 159, 150, 142, 134, 126, 119,
113, 106, 100, 95, 89, 84, 79, 75, 70, 66, 63, 59,
56, 53, 49, 47, 44, 42, 39, 37, 35, 33, 32, 29,
28, 26, 25, 23, 22, 21, 20, 19, 18, 17, 16, 15,
14, 14, 13, 12, 12, 11, 9, 9, 8, 8, 7, 7,
// Finetune -6 (* 1.044274), Offset 0x0b40
28605, 27001, 25464, 24060, 22657, 21387, 20184, 19048, 17978, 16976, 16040, 15138,
14302, 13500, 12732, 12030, 11328, 10693, 10092, 9524, 8987, 8488, 8020, 7569,
7151, 6750, 6366, 6015, 5664, 5347, 5046, 4762, 4495, 4244, 4010, 3784,
3576, 3375, 3183, 3008, 2832, 2673, 2523, 2381, 2247, 2122, 2005, 1892,
1788, 1688, 1591, 1504, 1416, 1337, 1261, 1190, 1124, 1061, 1003, 946,
894, 844, 796, 752, 708, 668, 631, 595, 562, 530, 501, 473,
447, 422, 398, 376, 354, 334, 315, 298, 281, 265, 251, 236,
223, 211, 198, 188, 178, 167, 158, 149, 141, 133, 125, 118,
112, 105, 99, 94, 89, 84, 78, 74, 70, 66, 63, 58,
55, 52, 49, 47, 44, 42, 39, 37, 34, 32, 31, 29,
28, 26, 25, 23, 22, 21, 20, 19, 18, 17, 16, 15,
14, 14, 13, 11, 11, 10, 9, 9, 8, 8, 7, 7,
// Finetune -5 (* 1.036761), Offset 0x0c60
28399, 26806, 25280, 23887, 22494, 21233, 20039, 18911, 17849, 16854, 15925, 15029,
14199, 13403, 12640, 11943, 11247, 10616, 10019, 9455, 8922, 8427, 7962, 7514,
7100, 6702, 6320, 5972, 5623, 5308, 5010, 4728, 4462, 4213, 3981, 3757,
3550, 3351, 3160, 2986, 2812, 2654, 2505, 2364, 2231, 2107, 1991, 1879,
1775, 1675, 1580, 1493, 1406, 1327, 1252, 1182, 1116, 1053, 995, 939,
887, 838, 790, 746, 703, 664, 626, 591, 558, 527, 498, 470,
444, 419, 395, 373, 351, 332, 313, 295, 279, 263, 249, 234,
222, 209, 197, 187, 176, 166, 157, 148, 140, 132, 124, 117,
111, 105, 98, 93, 88, 83, 78, 74, 69, 65, 62, 58,
55, 52, 49, 47, 44, 41, 38, 36, 34, 32, 31, 29,
28, 26, 25, 23, 22, 21, 20, 19, 18, 17, 16, 15,
13, 13, 12, 11, 11, 10, 9, 9, 8, 8, 7, 7,
// Finetune -4 (* 1.029302), Offset 0x0d80
28195, 26614, 25099, 23715, 22332, 21080, 19894, 18774, 17720, 16732, 15810, 14921,
14097, 13307, 12549, 11858, 11166, 10540, 9947, 9387, 8858, 8366, 7905, 7460,
7049, 6653, 6275, 5929, 5583, 5270, 4974, 4694, 4430, 4183, 3953, 3730,
3524, 3327, 3137, 2964, 2791, 2635, 2487, 2347, 2215, 2092, 1976, 1865,
1762, 1663, 1569, 1482, 1396, 1318, 1243, 1173, 1108, 1046, 988, 933,
881, 832, 784, 741, 698, 659, 622, 587, 554, 523, 494, 466,
441, 416, 392, 371, 349, 329, 311, 293, 277, 261, 247, 233,
220, 208, 196, 185, 175, 165, 155, 147, 139, 131, 124, 116,
110, 104, 98, 93, 87, 82, 77, 73, 69, 65, 62, 58,
55, 51, 48, 46, 43, 41, 38, 36, 34, 32, 31, 29,
28, 26, 25, 23, 22, 21, 20, 19, 17, 16, 15, 14,
13, 13, 12, 11, 11, 10, 9, 9, 8, 8, 7, 7,
// Finetune -3 (* 1.021897), Offset 0x0ea0
27992, 26422, 24918, 23545, 22171, 20928, 19751, 18639, 17593, 16612, 15696, 14813,
13996, 13211, 12459, 11772, 11086, 10464, 9876, 9320, 8794, 8306, 7848, 7407,
6998, 6606, 6229, 5886, 5543, 5232, 4938, 4660, 4398, 4153, 3924, 3703,
3499, 3303, 3115, 2943, 2771, 2616, 2469, 2330, 2199, 2076, 1962, 1852,
1749, 1651, 1557, 1472, 1386, 1308, 1234, 1165, 1100, 1038, 981, 926,
875, 826, 779, 736, 693, 654, 617, 582, 550, 519, 491, 463,
437, 413, 389, 368, 346, 327, 309, 291, 275, 260, 245, 231,
219, 206, 194, 184, 174, 164, 154, 146, 138, 130, 123, 115,
109, 103, 97, 92, 87, 82, 77, 73, 68, 64, 61, 57,
54, 51, 48, 46, 43, 41, 38, 36, 34, 32, 31, 29,
28, 26, 25, 22, 21, 20, 19, 18, 17, 16, 15, 14,
13, 13, 12, 11, 11, 10, 9, 9, 8, 8, 7, 7,
// Finetune -2 (* 1.014545), Offset 0x0fc0
27790, 26232, 24739, 23375, 22012, 20778, 19609, 18505, 17466, 16492, 15583, 14707,
13895, 13116, 12369, 11688, 11006, 10389, 9805, 9253, 8731, 8246, 7792, 7353,
6948, 6558, 6185, 5844, 5503, 5194, 4902, 4626, 4367, 4123, 3896, 3677,
3474, 3279, 3092, 2922, 2751, 2597, 2451, 2313, 2183, 2062, 1948, 1838,
1737, 1640, 1546, 1461, 1376, 1299, 1226, 1157, 1092, 1031, 974, 919,
868, 820, 773, 730, 688, 649, 613, 578, 546, 515, 487, 460,
434, 410, 387, 365, 344, 325, 306, 289, 273, 258, 243, 229,
217, 205, 193, 183, 172, 162, 153, 145, 137, 129, 122, 115,
109, 102, 96, 91, 86, 81, 76, 72, 68, 64, 61, 57,
54, 51, 48, 46, 43, 41, 38, 36, 33, 31, 30, 28,
27, 25, 24, 22, 21, 20, 19, 18, 17, 16, 15, 14,
13, 13, 12, 11, 11, 10, 9, 9, 8, 8, 7, 7,
// Finetune -1 (* 1.007246), Offset 0x10e0
27590, 26043, 24561, 23207, 21853, 20628, 19468, 18372, 17341, 16374, 15471, 14601,
13795, 13022, 12280, 11603, 10927, 10314, 9734, 9186, 8668, 8187, 7736, 7301,
6898, 6511, 6140, 5802, 5463, 5157, 4867, 4593, 4335, 4093, 3868, 3650,
3449, 3255, 3070, 2901, 2732, 2579, 2434, 2297, 2168, 2047, 1934, 1825,
1724, 1628, 1535, 1450, 1366, 1289, 1217, 1148, 1084, 1023, 967, 913,
862, 814, 768, 725, 683, 645, 608, 574, 542, 512, 483, 456,
431, 407, 384, 363, 341, 322, 304, 287, 271, 256, 242, 228,
216, 203, 191, 181, 171, 161, 152, 144, 136, 128, 121, 114,
108, 102, 96, 91, 86, 81, 76, 72, 67, 63, 60, 56,
53, 50, 47, 45, 42, 40, 37, 35, 33, 31, 30, 28,
27, 25, 24, 22, 21, 20, 19, 18, 17, 16, 15, 14,
13, 13, 12, 11, 11, 10, 9, 9, 8, 8, 7, 7
};
static const short * periodtable_finetune_ptr[]=
{
&periodtable[0x0000], &periodtable[0x0090], &periodtable[0x0120], &periodtable[0x01B0],
&periodtable[0x0240], &periodtable[0x02D0], &periodtable[0x0360], &periodtable[0x03F0],
&periodtable[0x0480], &periodtable[0x0510], &periodtable[0x05A0], &periodtable[0x0630],
&periodtable[0x06C0], &periodtable[0x0750], &periodtable[0x07E0], &periodtable[0x0870]
};
static const short sintable[]={
0, 24, 49, 74, 97, 120, 141, 161,
180, 197, 212, 224, 235, 244, 250, 253,
255, 253, 250, 244, 235, 224, 212, 197,
180, 161, 141, 120, 97, 74, 49, 24
};
static const muchar InvertLoopTable[]={
0, 5, 6, 7, 8, 10, 11, 13,
16, 19, 22, 26, 32, 43, 64, 128
};
typedef struct modtype_
{
unsigned char signature[5];
int numberofchannels;
}modtype;
static modtype modlist[]=
{
{ "M!K!",4},
{ "M.K.",4},
{ "M&K!",4},
{ "PATT",4},
{ "NSMS",4},
{ "LARD",4},
{ "FEST",4},
{ "FIST",4},
{ "N.T.",4},
{ "OKTA",8},
{ "OCTA",8},
{ "$CHN",-1},
{ "$$CH",-1},
{ "$$CN",-1},
{ "$$$C",-1},
{ "FLT$",-1},
{ "EXO$",-1},
{ "CD$1",-1},
{ "TDZ$",-1},
{ "FA0$",-1},
{ "",0}
};
#ifdef HXCMOD_BIGENDIAN_MACHINE
#define GET_BGI_W( big_endian_word ) ( big_endian_word )
#else
#define GET_BGI_W( big_endian_word ) ( (big_endian_word >> 8) | ((big_endian_word&0xFF) << 8) )
#endif
///////////////////////////////////////////////////////////////////////////////////
static void memcopy( void * dest, void *source, unsigned long size )
{
unsigned long i;
unsigned char * d,*s;
d=(unsigned char*)dest;
s=(unsigned char*)source;
for(i=0;i<size;i++)
{
d[i]=s[i];
}
}
static void memclear( void * dest, unsigned char value, unsigned long size )
{
unsigned long i;
unsigned char * d;
d = (unsigned char*)dest;
for(i=0;i<size;i++)
{
d[i]=value;
}
}
static int getnote( modcontext * mod, unsigned short period )
{
int i;
const short * ptr;
ptr = periodtable_finetune_ptr[0];
for(i = 0; i < MAXNOTES; i++)
{
if(period >= ptr[i])
{
return i;
}
}
return MAXNOTES;
}
static void doFunk(channel * cptr)
{
if(cptr->funkspeed)
{
cptr->funkoffset += InvertLoopTable[cptr->funkspeed];
if( cptr->funkoffset > 128 )
{
cptr->funkoffset = 0;
if( cptr->sampdata && cptr->length && (cptr->replen > 1) )
{
if( ( (cptr->samppos) >> 11 ) >= (unsigned long)(cptr->replen+cptr->reppnt) )
{
cptr->samppos = ((unsigned long)(cptr->reppnt)<<11) + (cptr->samppos % ((unsigned long)(cptr->replen+cptr->reppnt)<<11));
}
#ifndef HXCMOD_MOD_FILE_IN_ROM
// Note : Directly modify the sample in the mod buffer...
// The current Invert Loop effect implementation can't be played from ROM.
cptr->sampdata[cptr->samppos >> 10] = -1 - cptr->sampdata[cptr->samppos >> 10];
#endif
}
}
}
}
static void worknote( note * nptr, channel * cptr,char t,modcontext * mod )
{
muint sample, period, effect, operiod;
muint curnote, arpnote;
muchar effect_op;
muchar effect_param,effect_param_l,effect_param_h;
muint enable_nxt_smp;
const short * period_table_ptr;
sample = (nptr->sampperiod & 0xF0) | (nptr->sampeffect >> 4);
period = ((nptr->sampperiod & 0xF) << 8) | nptr->period;
effect = ((nptr->sampeffect & 0xF) << 8) | nptr->effect;
effect_op = nptr->sampeffect & 0xF;
effect_param = nptr->effect;
effect_param_l = effect_param & 0x0F;
effect_param_h = effect_param >> 4;
enable_nxt_smp = 0;
operiod = cptr->period;
if ( period || sample )
{
if( sample && ( sample < 32 ) )
{
cptr->sampnum = sample - 1;
}
if( period || sample )
{
if( period )
{
if( ( effect_op != EFFECT_TONE_PORTAMENTO ) || ( ( effect_op == EFFECT_TONE_PORTAMENTO ) && !cptr->sampdata ) )
{
// Not a Tone Partamento effect or no sound currently played :
if ( ( effect_op != EFFECT_EXTENDED || effect_param_h != EFFECT_E_NOTE_DELAY ) || ( ( effect_op == EFFECT_EXTENDED && effect_param_h == EFFECT_E_NOTE_DELAY ) && !effect_param_l ) )
{
// Immediately (re)trigger the new note
cptr->sampdata = mod->sampledata[cptr->sampnum];
cptr->length = GET_BGI_W( mod->song.samples[cptr->sampnum].length );
cptr->reppnt = GET_BGI_W( mod->song.samples[cptr->sampnum].reppnt );
cptr->replen = GET_BGI_W( mod->song.samples[cptr->sampnum].replen );
cptr->lst_sampdata = cptr->sampdata;
cptr->lst_length = cptr->length;
cptr->lst_reppnt = cptr->reppnt;
cptr->lst_replen = cptr->replen;
}
else
{
cptr->dly_sampdata = mod->sampledata[cptr->sampnum];
cptr->dly_length = GET_BGI_W( mod->song.samples[cptr->sampnum].length );
cptr->dly_reppnt = GET_BGI_W( mod->song.samples[cptr->sampnum].reppnt );
cptr->dly_replen = GET_BGI_W( mod->song.samples[cptr->sampnum].replen );
cptr->note_delay = effect_param_l;
}
// Cancel any delayed note...
cptr->update_nxt_repeat = 0;
}
else
{
// Partamento effect - Play the new note after the current sample.
if( effect_op == EFFECT_TONE_PORTAMENTO )
enable_nxt_smp = 1;
}
}
else // Note without period : Trigger it after the current sample.
enable_nxt_smp = 1;
if ( enable_nxt_smp )
{
// Prepare the next sample retrigger after the current one
cptr->nxt_sampdata = mod->sampledata[cptr->sampnum];
cptr->nxt_length = GET_BGI_W( mod->song.samples[cptr->sampnum].length );
cptr->nxt_reppnt = GET_BGI_W( mod->song.samples[cptr->sampnum].reppnt );
cptr->nxt_replen = GET_BGI_W( mod->song.samples[cptr->sampnum].replen );
if(cptr->nxt_replen < 2) // Protracker : don't play the sample if not looped...
cptr->nxt_sampdata = 0;
cptr->update_nxt_repeat = 1;
}
cptr->finetune = (mod->song.samples[cptr->sampnum].finetune) & 0xF;
if( effect_op != EFFECT_VIBRATO && effect_op != EFFECT_VOLSLIDE_VIBRATO )
{
cptr->vibraperiod = 0;
cptr->vibrapointeur = 0;
}
}
if( (sample != 0) && ( effect_op != EFFECT_VOLSLIDE_TONEPORTA ) )
{
cptr->volume = mod->song.samples[cptr->sampnum].volume;
cptr->volumeslide = 0;
#ifdef HXCMOD_USE_PRECALC_VOLUME_TABLE
cptr->volume_table = mod->volume_selection_table[cptr->volume];
#endif
}
if( ( effect_op != EFFECT_TONE_PORTAMENTO ) && ( effect_op != EFFECT_VOLSLIDE_TONEPORTA ) )
{
if ( period != 0 )
cptr->samppos = 0;
}
cptr->decalperiod = 0;
if( period )
{
if( cptr->finetune )
{
period_table_ptr = periodtable_finetune_ptr[cptr->finetune&0xF];
period = period_table_ptr[getnote(mod,period)];
}
cptr->period = period;
}
}
cptr->effect = 0;
cptr->parameffect = 0;
cptr->effect_code = effect;
#ifdef EFFECTS_USAGE_STATE
if(effect_op || ((effect_op==EFFECT_ARPEGGIO) && effect_param))
{
mod->effects_event_counts[ effect_op ]++;
}
if(effect_op == 0xE)
mod->effects_event_counts[ 0x10 + effect_param_h ]++;
#endif
switch ( effect_op )
{
case EFFECT_ARPEGGIO:
/*
[0]: Arpeggio
Where [0][x][y] means "play note, note+x semitones, note+y
semitones, then return to original note". The fluctuations are
carried out evenly spaced in one pattern division. They are usually
used to simulate chords, but this doesn't work too well. They are
also used to produce heavy vibrato. A major chord is when x=4, y=7.
A minor chord is when x=3, y=7.
*/
if( effect_param )
{
cptr->effect = EFFECT_ARPEGGIO;
cptr->parameffect = effect_param;
cptr->ArpIndex = 0;
curnote = getnote(mod,cptr->period);
cptr->Arpperiods[0] = cptr->period;
period_table_ptr = periodtable_finetune_ptr[cptr->finetune&0xF];
arpnote = curnote + (((cptr->parameffect>>4)&0xF));
if( arpnote >= MAXNOTES )
arpnote = (MAXNOTES) - 1;
cptr->Arpperiods[1] = period_table_ptr[arpnote];
arpnote = curnote + (((cptr->parameffect)&0xF));
if( arpnote >= MAXNOTES )
arpnote = (MAXNOTES) - 1;
cptr->Arpperiods[2] = period_table_ptr[arpnote];
}
break;
case EFFECT_PORTAMENTO_UP:
/*
[1]: Slide up
Where [1][x][y] means "smoothly decrease the period of current
sample by x*16+y after each tick in the division". The
ticks/division are set with the 'set speed' effect (see below). If
the period of the note being played is z, then the final period
will be z - (x*16 + y)*(ticks - 1). As the slide rate depends on
the speed, changing the speed will change the slide. You cannot
slide beyond the note B3 (period 113).
*/
cptr->effect = EFFECT_PORTAMENTO_UP;
cptr->parameffect = effect_param;
break;
case EFFECT_PORTAMENTO_DOWN:
/*
[2]: Slide down
Where [2][x][y] means "smoothly increase the period of current
sample by x*16+y after each tick in the division". Similar to [1],
but lowers the pitch. You cannot slide beyond the note C1 (period
856).
*/
cptr->effect = EFFECT_PORTAMENTO_DOWN;
cptr->parameffect = effect_param;
break;
case EFFECT_TONE_PORTAMENTO:
/*
[3]: Slide to note
Where [3][x][y] means "smoothly change the period of current sample
by x*16+y after each tick in the division, never sliding beyond
current period". The period-length in this channel's division is a
parameter to this effect, and hence is not played. Sliding to a
note is similar to effects [1] and [2], but the slide will not go
beyond the given period, and the direction is implied by that
period. If x and y are both 0, then the old slide will continue.
*/
cptr->effect = EFFECT_TONE_PORTAMENTO;
if( effect_param != 0 )
{
cptr->portaspeed = (short)( effect_param );
}
if(period!=0)
{
cptr->portaperiod = period;
cptr->period = operiod;
}
break;
case EFFECT_VIBRATO:
/*
[4]: Vibrato
Where [4][x][y] means "oscillate the sample pitch using a
particular waveform with amplitude y/16 semitones, such that (x *
ticks)/64 cycles occur in the division". The waveform is set using
effect [14][4]. By placing vibrato effects on consecutive
divisions, the vibrato effect can be maintained. If either x or y
are 0, then the old vibrato values will be used.
*/
cptr->effect = EFFECT_VIBRATO;
if( effect_param_l != 0 ) // Depth continue or change ?
cptr->vibraparam = ( cptr->vibraparam & 0xF0 ) | effect_param_l;
if( effect_param_h != 0 ) // Speed continue or change ?
cptr->vibraparam = ( cptr->vibraparam & 0x0F ) | ( effect_param_h << 4 );
break;
case EFFECT_VOLSLIDE_TONEPORTA:
/*
[5]: Continue 'Slide to note', but also do Volume slide
Where [5][x][y] means "either slide the volume up x*(ticks - 1) or
slide the volume down y*(ticks - 1), at the same time as continuing
the last 'Slide to note'". It is illegal for both x and y to be
non-zero. You cannot slide outside the volume range 0..64. The
period-length in this channel's division is a parameter to this
effect, and hence is not played.
*/
if( period != 0 )
{
cptr->portaperiod = period;
cptr->period = operiod;
}
cptr->effect = EFFECT_VOLSLIDE_TONEPORTA;
if( effect_param != 0 )
cptr->volumeslide = effect_param;
break;
case EFFECT_VOLSLIDE_VIBRATO:
/*
[6]: Continue 'Vibrato', but also do Volume slide
Where [6][x][y] means "either slide the volume up x*(ticks - 1) or
slide the volume down y*(ticks - 1), at the same time as continuing
the last 'Vibrato'". It is illegal for both x and y to be non-zero.
You cannot slide outside the volume range 0..64.
*/
cptr->effect = EFFECT_VOLSLIDE_VIBRATO;
if( effect_param != 0 )
cptr->volumeslide = effect_param;
break;
case EFFECT_SET_OFFSET:
/*
[9]: Set sample offset
Where [9][x][y] means "play the sample from offset x*4096 + y*256".
The offset is measured in words. If no sample is given, yet one is
still playing on this channel, it should be retriggered to the new
offset using the current volume.
If xy is 00, the previous value is used.
*/
cptr->samppos = ( ( ((muint)effect_param_h) << 12) + ( (((muint)effect_param_l) << 8) ) ) << 10;
if(!cptr->samppos)
cptr->samppos = cptr->last_set_offset;
cptr->last_set_offset = cptr->samppos;
break;
case EFFECT_VOLUME_SLIDE:
/*
[10]: Volume slide
Where [10][x][y] means "either slide the volume up x*(ticks - 1) or
slide the volume down y*(ticks - 1)". If both x and y are non-zero,
then the y value is ignored (assumed to be 0). You cannot slide
outside the volume range 0..64.
*/
cptr->effect = EFFECT_VOLUME_SLIDE;
cptr->volumeslide = effect_param;
break;
case EFFECT_JUMP_POSITION:
/*
[11]: Position Jump
Where [11][x][y] means "stop the pattern after this division, and
continue the song at song-position x*16+y". This shifts the
'pattern-cursor' in the pattern table (see above). Legal values for
x*16+y are from 0 to 127.
*/
mod->tablepos = effect_param;
if(mod->tablepos >= mod->song.length)
mod->tablepos = 0;
mod->patternpos = 0;
mod->jump_loop_effect = 1;
break;
case EFFECT_SET_VOLUME:
/*
[12]: Set volume
Where [12][x][y] means "set current sample's volume to x*16+y".
Legal volumes are 0..64.
*/
cptr->volume = effect_param;
if(cptr->volume > 64)
cptr->volume = 64;
#ifdef HXCMOD_USE_PRECALC_VOLUME_TABLE
cptr->volume_table = mod->volume_selection_table[cptr->volume];
#endif
break;
case EFFECT_PATTERN_BREAK:
/*
[13]: Pattern Break
Where [13][x][y] means "stop the pattern after this division, and
continue the song at the next pattern at division x*10+y" (the 10
is not a typo). Legal divisions are from 0 to 63 (note Protracker
exception above).
*/
mod->patternpos = ( ((muint)(effect_param_h) * 10) + effect_param_l );
if(mod->patternpos >= 64)
mod->patternpos = 63;
mod->patternpos *= mod->number_of_channels;
if(!mod->jump_loop_effect)
{
mod->tablepos++;
if(mod->tablepos >= mod->song.length)
mod->tablepos = 0;
}
mod->jump_loop_effect = 1;
break;
case EFFECT_EXTENDED:
switch( effect_param_h )
{
case EFFECT_E_FINE_PORTA_UP:
/*
[14][1]: Fineslide up
Where [14][1][x] means "decrement the period of the current sample
by x". The incrementing takes place at the beginning of the
division, and hence there is no actual sliding. You cannot slide
beyond the note B3 (period 113).
*/
cptr->period -= effect_param_l;
if( cptr->period < 113 )
cptr->period = 113;
break;
case EFFECT_E_FINE_PORTA_DOWN:
/*
[14][2]: Fineslide down
Where [14][2][x] means "increment the period of the current sample
by x". Similar to [14][1] but shifts the pitch down. You cannot
slide beyond the note C1 (period 856).
*/
cptr->period += effect_param_l;
if( cptr->period > 856 )
cptr->period = 856;
break;
case EFFECT_E_GLISSANDO_CTRL:
/*
[14][3]: Set glissando on/off
Where [14][3][x] means "set glissando ON if x is 1, OFF if x is 0".
Used in conjunction with [3] ('Slide to note'). If glissando is on,
then 'Slide to note' will slide in semitones, otherwise will
perform the default smooth slide.
*/
cptr->glissando = effect_param_l;
break;
case EFFECT_E_FINE_VOLSLIDE_UP:
/*
[14][10]: Fine volume slide up
Where [14][10][x] means "increment the volume of the current sample
by x". The incrementing takes place at the beginning of the
division, and hence there is no sliding. You cannot slide beyond
volume 64.
*/
cptr->volume += effect_param_l;
if( cptr->volume > 64 )
cptr->volume = 64;
#ifdef HXCMOD_USE_PRECALC_VOLUME_TABLE
cptr->volume_table = mod->volume_selection_table[cptr->volume];
#endif
break;
case EFFECT_E_FINE_VOLSLIDE_DOWN:
/*
[14][11]: Fine volume slide down
Where [14][11][x] means "decrement the volume of the current sample
by x". Similar to [14][10] but lowers volume. You cannot slide
beyond volume 0.
*/
cptr->volume -= effect_param_l;
if( cptr->volume > 200 )
cptr->volume = 0;
#ifdef HXCMOD_USE_PRECALC_VOLUME_TABLE
cptr->volume_table = mod->volume_selection_table[cptr->volume];
#endif
break;
case EFFECT_E_SET_FINETUNE:
/*
[14][5]: Set finetune value
Where [14][5][x] means "sets the finetune value of the current
sample to the signed nibble x". x has legal values of 0..15,
corresponding to signed nibbles 0..7,-8..-1 (see start of text for
more info on finetune values).
*/
cptr->finetune = effect_param_l;
if( period )
{
period_table_ptr = periodtable_finetune_ptr[cptr->finetune&0xF];
period = period_table_ptr[getnote(mod,period)];
cptr->period = period;
}
break;
case EFFECT_E_PATTERN_LOOP:
/*
[14][6]: Loop pattern
Where [14][6][x] means "set the start of a loop to this division if
x is 0, otherwise after this division, jump back to the start of a
loop and play it another x times before continuing". If the start
of the loop was not set, it will default to the start of the
current pattern. Hence 'loop pattern' cannot be performed across
multiple patterns. Note that loops do not support nesting, and you
may generate an infinite loop if you try to nest 'loop pattern's.
*/
if( effect_param_l )
{
if( cptr->patternloopcnt )
{
cptr->patternloopcnt--;
if( cptr->patternloopcnt )
{
mod->patternpos = cptr->patternloopstartpoint;
mod->jump_loop_effect = 1;
}
else
{
cptr->patternloopstartpoint = mod->patternpos ;
}
}
else
{
cptr->patternloopcnt = effect_param_l;
mod->patternpos = cptr->patternloopstartpoint;
mod->jump_loop_effect = 1;
}
}
else // Start point
{
cptr->patternloopstartpoint = mod->patternpos;
}
break;
case EFFECT_E_PATTERN_DELAY:
/*
[14][14]: Delay pattern
Where [14][14][x] means "after this division there will be a delay
equivalent to the time taken to play x divisions after which the
pattern will be resumed". The delay only relates to the
interpreting of new divisions, and all effects and previous notes
continue during delay.
*/
mod->patterndelay = effect_param_l;
break;
case EFFECT_E_RETRIGGER_NOTE:
/*
[14][9]: Retrigger sample
Where [14][9][x] means "trigger current sample every x ticks in
this division". If x is 0, then no retriggering is done (acts as if
no effect was chosen), otherwise the retriggering begins on the
first tick and then x ticks after that, etc.
*/
if( effect_param_l )
{
cptr->effect = EFFECT_EXTENDED;
cptr->parameffect = (EFFECT_E_RETRIGGER_NOTE<<4);
cptr->retrig_param = effect_param_l;
cptr->retrig_cnt = 0;
}
break;