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You could clone and modify the .csproj files to include net6.0 and see if that works. I wasn't planning to add it until it was GA. |
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I am trying to use this for Unity. So my client is written in .NET Framework and my server is written in .NET 6.0 and running on Debian 11. I tested everything locally on Windows and everything works fine. But once I tried testing if it worked remotely (Windows to Linux) it did not.
According to this issue: dotnet/runtime#34399 : "The implementation of HttpListener on Linux is substantially different than Windows. Windows uses the original .NET Framework (ported to .NET Core) implemented layered on top of http.sys. Linux uses a separate implementation originally from Mono.".
Is it possible that support for .NET 6.0 will ever be a thing? Or perhaps I am doing something wrong?
Windows server is not really an option for me :)
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